Total War: WARHAMMER III

Total War: WARHAMMER III

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McShooterz's High Elves Enhancement
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overhaul
Tags: mod
File Size
Posted
Updated
1.503 MB
30 Aug, 2022 @ 10:19pm
14 Sep @ 11:08pm
116 Change Notes ( view )

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McShooterz's High Elves Enhancement

Description
Introduction

This is first and foremost my personal mod, which I play.

The intent of the mod is to make playing the High Elves for long campaigns more interesting by adding new content and re-balancing as needed.

Changes
What does the mod specifically do? honestly too much. Unlike a mod designed for mass appeal, this changes far too many things for easy compatibility but does so for a very specific feeling.
  • Replaces Imrik's dragon traits with a unified 5 level trait that increases with every legendary dragon defeat.
  • New unique dragon breath attacks for Imrik's dragons
  • Dragon breath attacks are more powerful, but limited to 2 and double cool down time
  • Dragons are more powerful but are more expensive, higher upkeep, and harder to get.
  • Dragon unit limits are capped, but can be increased with buildings.
  • Forest Dragons recruit-able from Dragon Keep.
  • [Requires DLC] All high elves can make each others unique buildings and units.
  • [Requires New Campaign] Some campaign starts are modified by scripts.
  • [Suggest New Campaign] Many new skills for High Elf Lords and Heroes.
  • Most Skills have been given more levels.
  • New technologies and added effects to less useful technologies.
  • New buildings.
  • Most buildings have additional context-based effects.
  • Gate guard increased size, added to wall garrisons and recruit-able.
  • Garrisoning armies reduces unit upkeep by 20%
  • Encampment stance reduces unit upkeep by 10%
  • AI takes the same attrition damage as player

New Units
  • Swordmen - Basic sword infantry.
  • Archers (Fire Arrows) - Archers with fire arrows that reduce enemy leadership.
  • Archers (Ice Arrows) - Archers with ice arrows that slow enemies.
  • Archers (Poison Arrows) - Archers with poison arrows.
  • Archers (Barbed Arrows) - Archers with anti-large arrows.
  • Archers (Explosive Arrows) - Archers with explosive arrows.
  • Archers (Magic Arrows) - Archers with magic armor-piercing arrows.
  • War Griffon - Flying monster that is unbreakable
  • Annulii War Griffon - Flying monster that is unbreakable and has some physical resistance
  • White Tower Wardens (Swordmasters of Hoeth) - Regiment of Renown.
  • Magma Drake (Sun Dragon) - Regiment of Renown.
  • Dread Wyrm (Moon Dragon) - Regiment of Renown.
  • Doomfire Tyrant (Star Dragon) - Regiment of Renown.

Downsides
  • Should be played in a new campaign.
  • High Elves lords can become extremely powerful.
  • Imrik with a dragon army can become virtually unstoppable.
  • High Elves can have a stupidly strong end-game economy.

Feedback
While this is created for my enjoyment, I could use feedback.
  • Bugs
  • Extreme balance issues
  • Suggestions for skill changes/additions
  • Suggestions for build effects changes/additions
139 Comments
Ackillies 7 Sep @ 5:11am 
does anyone else have trouble getting it to work with MAC since todays update?
McShooterz  [author] 6 Sep @ 11:58am 
I got the mod working, did a bunch of smaller tweaks, but something cool is that Alith Anar should keep stalking and Tunneling stances for his own army when confederated; I haven't tested this yet
vincent_ly_guo 5 Sep @ 6:53pm 
Hi, this mod seems to crash the game after the 6.3 update. No hurry and take your time. Thanks a lot.
McShooterz  [author] 16 Aug @ 11:27am 
I barely have time to play these days, such that I can only work on and maintain one large mod
igormartirosov99 16 Aug @ 8:34am 
Good day to you. Do you plan to make enhance any other race like that?
Judas 5 Jul @ 2:03am 
ok so no clue what you did but it doesnt crash on startup anymore. thanks
McShooterz  [author] 4 Jul @ 12:07pm 
No idea on the crash, but tier 5 Smiths should have their units now
Judas 3 Jul @ 12:33pm 
crashes the game
Amberoth 3 Jul @ 11:03am 
Just a heads up, when you build the tier 5 of the Ithilmar Smith you cant build the bolt throwers anymore
kakashisenseir 17 Jun @ 10:53am 
update please