Total War: WARHAMMER III

Total War: WARHAMMER III

271 ratings
Rare Vampires
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Tags: mod
File Size
Posted
Updated
111.424 KB
26 Aug, 2022 @ 1:04pm
2 Sep @ 11:52am
14 Change Notes ( view )

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Rare Vampires

Description
Ported Over from WH2!
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires.

Please don’t forget to


Context:
Vampires capable of leading an army are rare, powerful creatures who notoriously vie against one another for dominance. As such, I was never too happy with the hordes of armies being led by these vampire lords, whilst the inferior (but subservient) master necromancers sat in the general pool gathering dust. With the Bloodline mechanic introduced with Vampire Coast, I realised there was a quick way to overcome my own issue.

The solution:
By removing the ability for Vampire Count factions to recruit regular vampire lords, these factions must utilise the mortal necromancers to lead their armies and act as the vanguard for the aristocracy of the night until the more powerful vampires can be awakened.

Vampire Counting:
For those worried that their Vampire Count playthrough may be lacking in vampires, fear not! With the Bloodline mechanic you have access to the following vampires (potentially).
Vlad
Isabella
Manfred
Red Duke
3 Strigoi Bloodlines
3 Von Carstein Bloodlines
3 Blood Dragon Bloodlines
3 Lahmian Bloodlines
3 Nekrach Bloodlines.
That’s a total of 19 VERY powerful Vampiric Lords to lead the armies of the night.
46 Comments
DecayWolf 18 Sep @ 3:09pm 
My mod list:

Campaign Weather Overhaul (includes The Old World Map)
Better Camera Mod
Building Progression Icons III
Hooveric Reskin (HV Reskin
Improved LOD
AI General 3
Unique Faction Currencies
Distinct Faction Towers
[QoL] Fuse Auto Sort (Rarity + Category)
[QoL] Always Show Unequipped Items by Default
High Resolution UI Improvements
Points of Interest with Pictures
Resized Lords Heroes 3
Settlement Organizer

Diplomacy Logic and Balance Katsuko (installed this one recently, after noticing your mod not working.)
Flogis Battle AI Mod (Slightly-Smarter-AI-Version) (installed this one recently, after noticing your mod not working.)
Garrison Rework (installed this one recently, after noticing your mod not working.)
DecayWolf 18 Sep @ 3:04pm 
Well, I haven't installed any new mod, but it doesn't work anymore for me as well. Ver. 6.2

It used to work before.
IfThenOrElse  [author] 29 Aug @ 3:27am 
@Saruman you may be dealing with a mod clash. From what I can see this not only still works with the live version of the game, but is working in the 6.3 beta too. So its 100% working.
sarumanthecursed 26 Aug @ 9:51am 
no longer works
Ikrani 24 Aug @ 3:38pm 
Ever thought about making a mod like this for the Vampire Coast? The Vampirates got all of 2 generic lords to choose from and the only other variety is what kind of magic they use.
AwDiddums 6 Apr @ 2:29pm 
This looks good but I'm concerned that the AI does not know how to use or manage Blood Kisses to get Bloodline Vampire Lords so it effectively nerfs all Vampire Count factions?
Boshty 22 Feb @ 7:57am 
arowhf, theres a mod for that. search male vampire count lord. :)

on this occasion, you get to have your cake AND eat it too :)
arowhf 9 Feb @ 3:18am 
Just a suggestion, but the unused Vampire lord model could be repurposed into a male vampire hero. Different lores than female - beasts, maybe even something like tempest since sylvania isn't too far from Kislev
egbert504 22 Dec, 2024 @ 6:22am 
Thank you for update:steamhappy:
LordHotspur 4 Nov, 2023 @ 3:13am 
@AsmodeusUltima I was getting that issue when paired with this mod: https://gtm.steamproxy.vip/workshop/filedetails/?id=2789863883 after disabling either this or that the issue goes away.