XCOM 2
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[WOTC] Visible Utility Items by Iridar
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16 ago 2022, ore 10:27
28 dic 2024, ore 21:56
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[WOTC] Visible Utility Items by Iridar

In 2 collezioni di Iridar
[WOTC] Core Collection
75 elementi
FOXCOM Lite Prototype
22 elementi
Descrizione
This small and purely visual mod will make grenades and other utility items visible at all times in the Armory, and, with some caveats, in Tactical.

Without this mod, the game displays only the first item in the utility slot, and only in Tactical.

With this mod, you'll be able to see all utility items, such as Medikit and Skulljack, and up to five grenade-like items equipped on your soldiers. Grenade-like items include all items that are carried in the grenade visual slot, like Battle Scanner, Mimic Beacon, Ultrasonic Lure, etc.

KNOWN ISSUES
  • Utility items are still not be visible during Skyranger deployment cinematics and potentially in other situations.
  • When you equip several identical items, such as several Smoke Grenades, they will correctly appear separately in the Armory, but in Tactical they will be all merged into one item. There's not much that can be done about it.
  • When you equip several different items that occupy the same visual slot on the soldier's body, such as Medikit and Overdrive Serum, their models will clip through each other.
  • Depending on soldier cosmetics, visible utility items may clip through soldiers' equipment or float in the air.
  • Abilities that grant extra item uses, such as Heavy Ordnance, will have no effect on the number of items you see.

REQUIREMENTS
Safe to add or remove mid-campaign.

COMPATIBILITY

In theory, the mod might have compatibility issues with mod-added items that occupy the visual grenade slot, but use new animations that are not specified in the weapon archetype. In that case the weapon model might remain on the soldier's belt even after it has been thrown. In other words, a minor visual glitch.

CONFIGURATION

Some aspects of this mod are configurable in:
..\steamapps\workshop\content\268500\2849922249\Config\XComGame.ini

There are also several ways to exclude particular items from being affected by this mod.

CREDITS

Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.

24 commenti
Iridar  [autore] 19 feb 2023, ore 17:06 
They don't have a model, so no.
IllPotat 19 feb 2023, ore 14:07 
Kinda curious, is it possible to add visible utility support to laptops from Covert Infiltration?
Elric 12 nov 2022, ore 15:05 
Another instant subscription and permanent addition to my list from Iridar. Thank you for all your amazing mods, sir.
Iridar  [autore] 31 ott 2022, ore 0:46 
If you mean soldier armor, that's from Tactical Legacy Pack DLC.
JoeX111 30 ott 2022, ore 21:04 
Just curious what, if any, skin the character is using in the screenies.
mazikopro 25 ott 2022, ore 7:38 
Спасибо
Dęąth Viper 19 ott 2022, ore 10:52 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Sinapus 6 set 2022, ore 6:49 
Okay, so my game didn't crash upon loading, and they are appearing in the soldier display. I'll see how it goes in tactical. Thank you for the mod!
Sinapus 6 set 2022, ore 5:16 
"I have way too many mods so I won't... oh this looks cool!" *hits subscribe button*
4 set 2022, ore 12:26 
Use Xskin mod made by Iridar,
You can make everything invisible with that already.