Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

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Exodus V3.34
   
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Tags: tuning
File Size
Posted
Updated
3.857 MB
14 Aug, 2022 @ 10:04am
11 Feb @ 7:41pm
16 Change Notes ( view )

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Exodus V3.34

Description
Exodus was originally made by Dullahan. Now that he has left the DoW 3 space he has given me access to maintain the mod for him in his absence.

Exodus is a minor change balance mod which has the aim of making the game generally more balanced without changing anything in an extreme manner. The most major changes in Exodus is that line infantry have more health through upgrades. Making resource nodes and upgrading them is key to getting a fast economy. These are by far not the only changes though.

You can see the cumulative changelog here including the patches ever since I've been maintaining the mod:

https://docs.google.com/document/d/1kOt_jTTrUkD6ZWtkrhjuLZaGKqay2xbhFpjmYurfJ3U/edit?usp=sharing
14 Comments
weiss  [author] 9 Dec, 2024 @ 7:38pm 
Adding new units to the game is fun but unfortunately this mod in particular is a minor balance change mod. This means the game basically plays like vanilla but with a lot of number adjustments to make OP things less OP and underpowered things a bit more powerful.

I have added a few new units into my own made mod "Exodus April Fools" but even that may not be to your liking as the changes made there are more for the "funny" effect, ie, Gabriel Angelos front flipping over 100 range instead of his usual 10 or something like that.
Jsopasas 9 Dec, 2024 @ 2:37pm 
Since Redux's Mod is broken with the Pop Cap.

Would love to see Exodus adjust to add all the units like the Redux Mod does. :steamhappy:
LoyalDog 21 Nov, 2024 @ 8:54am 
Redux mod has the Knight Errant, this mod would be complete with that addition for me. The battles on this mod get loads bigger. Love it!
gregori_gregg 29 Oct, 2024 @ 2:37pm 
I'm sorry to hear that. In any case, thank you for your efforts.
weiss  [author] 29 Oct, 2024 @ 1:40pm 
Unfortunately it is impossible to add new races, new models that aren't in the game etc because of the limitations of the mod tools. Even some vanilla attributes are unable to be changed due to the game ignoring those values (for example, you cannot change which units are affected by doctrines). It sucks they have put these limitations on us.. We for sure would have had some great mods for more races etc if they gave us the ability to do so.
gregori_gregg 29 Oct, 2024 @ 12:16pm 
I am glad to see the continuation of the work. I would like the third part to be completed, as the second one is now, with the potential introduction of new factions. It will be great if you can remove unbalanced strategies from all factions in order to compete exclusively in the skill. Probably, one of the problems of this mod is to popularize it.
BluSplatKid 21 Oct, 2024 @ 2:12am 
Now this is how you balance without making space marines invincible. And as a Kommando main I thank you for giving him some love too. :)
weiss  [author] 12 Oct, 2024 @ 5:24pm 
New update as of today. See the new Google Docs link to see the patch notes.
weiss  [author] 2 Aug, 2023 @ 3:18pm 
@Inquistor Poe As far as I know there isn't a discord server for DoW3 modding but you can join the general DoW3 discord if you want. At this point it's kind of a small community that plays casual games on Sunday.

DoW3 Discord: https://discord.gg/kVWsyY7
Inquisitor Poe 2 Aug, 2023 @ 11:39am 
Hi, could you post a discord link that I could join to put modding minds together.. I have tuned a load of stuff, but cant get it to reflect ingame with my mod. would love to be able to collaborate and learn.