Arma 3
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R9X Hellfire
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Data Type: Mod
Tiedostokoko
Julkaistu
Päivitetty
11.517 MB
9.8.2022 klo 13.00
17.3.2024 klo 11.21
3 muutosilmoitusta ( näytä )

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R9X Hellfire

Kuvaus
Description
The R9X Hellfire is an air to ground missile designed to eliminate individual targets through kinetic energy alone.
Just before impact, the R9X unfolds 6 half meter long blades which slice through their target. The weapon is most effective at negating unwanted collateral damage whilst still retaining its stopping power.


Usage

In terms of arma usage, this missile can be attached to standard aircraft pylons and is capable of laser locking a target up to 6km away. It travels at 1600 km/h and strikes the target from above. It's kill radius is approximately 0.5m from the impact point.

If you intend to use these missiles with a modded aircraft, there is a chance it won't show up in the pylon menu. To overcome this, simply enter either of these code chunks into the init of the aircraft.
To load the R9X into all Pylons:
for "_i" from 1 to 100 do { this setPylonLoadout[_i, "J3FF_PylonRack_r9xHellfire", true] };

To load the R9X into just a specifed pylon (change the "1" to be the pylon number):
this setPylonLoadout[1, "J3FF_PylonRack_r9xHellfire", true]

Use "J3FF_PylonRack_x4_r9xHellfire" for the 4 pylon variant

Extra Info
Because of the way arma 3 works at the moment, this missile will do damage to vehicles and structures, often killing them in a single blow. I reccomend it's used soley on infantry.

The drone used in the video is the USAF MQ9 Reaper

License
This mod is released under the APL-ND license for Arma 3.
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62 kommenttia
J3FF  [tekijä] 28.9. klo 18.15 
@syven.lol Copying from a vanilla ammo will be the easiest yes. I suggest joining the Arma 3 discord as well, they have a very active community always willing to assist!
syven.lol 20.9. klo 19.45 
okay i have the models for the gbu43/B and the gbu57 bunkerbuster. Now i make a config file for the bomb? i see i have to make it a ammo type, can i just use the configs for another bomb edit it for my bomb and just scale up the values to match?
J3FF  [tekijä] 20.9. klo 16.29 
@syven.lol I used Blender for the 3d model and Substance Painter for the textures. Blender is free and has many tutorials. Substance Painter is paid, however Blender can create the textures, you dont need it.
syven.lol 20.9. klo 15.12 
how did you make the model for this i want to make a gbu 43 mod or MOAB but i dont know the right tools
kiba3x 4.12.2024 klo 8.37 
It will be real cool if you add normal Hellfire as well :steamthumbsup:
spinosarousguy88 15.8.2024 klo 9.54 
Its good against light armour (BM-21S, Sedans, Trucks etc) But doesn't perform well against heavy armour which makes sense. Very good mod no complaints.
Sheliz 19.6.2024 klo 11.46 
@wolfpack-ultr4 I get it, I also like hellfires with los/dir shooting modes
J3FF  [tekijä] 15.6.2024 klo 12.22 
@Novix Nope
Novix 9.6.2024 klo 12.52 
Can we combine it with our pack and credit @J3FF
[Linux]sulman 27.5.2024 klo 12.37 
An easier way to do this in editor is to double click on Rotor-wing/airplane and go down to pylons, and select R9X.