Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

37 ratings
78's TopKek (truck bodies and fixtures) [4.27]
   
Award
Favorite
Favorited
Unfavorite
Bodies: Van
Decade: 70s
Type: Bodies
Game Engine: UE4_27
File Size
Posted
271.400 MB
8 Aug, 2022 @ 9:50pm
1 Change Note ( view )

Subscribe to download
78's TopKek (truck bodies and fixtures) [4.27]

Description
TopKek truck

Please concider supporting me on ko-fi:
https://ko-fi.com/gizmo_props

This mod contains many familly of trucks in differents wheelbases and 2 sizes
and truck fixtures

you can see a detailed list of the content in the tutorial video (from 1:45 to 15:48)

The trailer mod is still a WIP with the WIP build available for my supporters on ko-fi

for all problem with cars exported to beamNG, refer to the second video where i list many possible solution
29 Comments
mark_mcdonnell 5 Oct @ 5:13pm 
The 5th wheel doesnt work in beamng :(
EJH0913 4 Sep @ 5:09am 
where did you get those trailers for the covid truck
racevedoramos35 10 Aug @ 2:02pm 
IMO there should be more body types for every wheelbase, especially shorter pickups. The 4.6m pickups are too long, and the 2.95m wheelbase doesn't have any pickup bodies.
Bleakfalls 3 Mar @ 6:18pm 
okay now i know
Bleakfalls 3 Mar @ 6:16pm 
I know its a morph but WHAT type is it. Is it in the body molding or just a morph
pacer man 29 Jul, 2024 @ 9:34am 
what mod did you use for the steel wheels in the screenshots?
Adamovec 18 Jul, 2024 @ 2:30am 
ohh...
thamks
:steamthumbsup:
Gizmo_Props  [author] 29 Jun, 2024 @ 12:27pm 
Its a morph, they are all morphs of the same one
Adamovec 27 Jun, 2024 @ 11:07pm 
bruh where is the semi????
racevedoramos35 2 Jun, 2024 @ 5:58pm 
Most (if not all) bodies aren't centered correctly in Automation and have an awful Orbit camera setup when exported to BeamNG. Mind trying to fix?