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With that being said, when I last worked on this I was pretty close to completing a fix-up of the dampers, including some animated coilover subparts, as part of an entire multigrid wheel and axle assembly. It still needs some polish on my end, but you're right, the answer is to stack two of dampers together with a 90 polar rotation between them to clamp the alignment
@BoroMonokli That's unfortunately not possible, as while I can control where the subgrid dummy is placed relative to the base part, I can't tell the subgrid to center on a coordinate edge, it can only have an integer value (only whole numbers). Therefore only odd-symmetry top parts are supported properly by the game engine. In other words, the center of rotation would not match the center of the block.