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> UnityEngine.Debug:LogError (object)
Story:LoadDLLs ()(at C:/Survivalist2/Assets/Scripts/Story/Story.cs:1972)
StoryeLoadAssetBundles () (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:670y2StorytLoadContent ( (at C:/Survivalist2/Assets/Scripts/Story/Story.cs:775)
Gamelmpl;SetCurrentStory(System.Collections.Generic.List 1<StorySource>pC Snalist2/Assets/Scripts/Game/Gamelmp.cs:853)SelectStoryMenu:Updatelmpl () (at C:/Survivalist2/Assets/Scripts/Menus/SelectStoryMenu.cs:462)
BaseMenu:Update () (at C:/Survivalist2/Assets/Scripts/Menus/BaseMenu.cs:77)
This small problem can be ignored. The only problem that is difficult to solve now is that the version update tree planting function is invalid.
Is it okay to ignore this error?
Thank you for helping me find this problem, but unfortunately I can't solve it at the moment, because some of the built-in code is written by a friend who has not played this game for a long time. The cause of this problem should be related to the new version. It even changed some settings in my mod. Recently, I have been studying unity. Maybe one day I can fix this problem by myself.
It doesn't matter.
应该是与其他MOD有冲突,但具体是什么MOD冲突我不知道,但肯定不是我做的