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Basically, I'm running THIGAPPE in a large modlist with Big and Small Genes, which has a gene that prevents pawns from wearing armor, alongside a bunch of other mods. The issue I was having was that some combination of my mods was making THIGAPPE's automatic armor detection add the ArmorCoverageFlag to a bunch of non-armor apparel, and Big and Small would see that flag and go "hey, that's armor, your pawn can't equip that!" So I ended up writing an XML patch to go in after THIGAPPE's tagging is done and remove the tag from the non-armor items. It's just one of those weird edge cases you run into when you have like 700 mods all smashed together.
With the Tuner, you'd have more precise control over how those items render aside from just exempting. Since I wasn't sure of your use case or technical ability, I thought an accessible and versatile solution would be best. But of course, if you're able and willing to write XML patches instead, that's even more control!
THIGAPPE detects armor via one of two ways depending on APP Utilities' settings. When using tag-based detection, THIGAPPE affects armor by through special tags set beforehand based on the presence of full-body coverage and certain armor keywords in the item's label/description. When not using tag-based detection, THIGAPPE instead uses an internal masterlist of specific apparel items that should be recognized as armor.
@XaocuT's Show
Hi! I replied a few pages ago, but it's buried by now. For posterity, this was what I said:
1. On any Rimmu-Nation pants item in a pawn's gear menu, click the User Tuner button and select "(Quick-tune mod ID) From current APP Def". Name it something distinct.
2. Select the apparel target button (second green button from the top), then the "Tags (OR)" option. Make sure "THIGAPPE_PantsFlag" is checked. The User Tuning is now scoped only to items with the Rimmu-Nation package ID and the pants flag automatically added by THIGAPPE.
3. Enable the texPath override (third blue button from the top). This causes the User Tuning to use the dropped item graphic as a source for the apparel texture.
4. Right click the graphic override button (second blue button from the top) and select "Clear all" to prevent the User Tuning from using THIGAPPE's default pants override texture.
Your end result should look like this [imgur.com].
Hello again! It depends on what you mean by "other body figures," but in essence, yes, this is exactly what APP is for! Could you elaborate a bit on your use case?