Left 4 Dead 2

Left 4 Dead 2

196 ratings
The Lego Map 2
   
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Game Content: Campaigns
Game Modes: Co-op
File Size
Posted
260.274 MB
21 Jul, 2022 @ 9:23pm
1 Change Note ( view )

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The Lego Map 2

Description
Some years after the survivors escaped the Lego Dimension, any remaining traces of humanity still inside the Lego Dimension disappeared, consumed by the living dead who now inhabit it. The Lego Dimension began a slow but progressive restoration in the absence of the humans, but the dead still lived on, and peace was never reestablished. Now, another team of survivors had been sent in to the Lego Dimension to scout its progression, to see if it's ready for rehabilitation. However, shortly after entering, they find themselves in a room at the top of a building...the same room that the original survivors said to have appeared in, and without their equipment. None of the survivors knew how they got there. All they know is that they got guns, and the dead are once again restless. Now these survivors must do what those before did: Find a way to get out of the somewhat new terrain of the Lego Dimension.

After months on working on this project, I made an Unofficial sequel to Mogabi's Lego Campaign (unless he wants it to be official wink wink). I came up with this idea after my friends & I finished a challenge that took years to beat (Lego Campaign, Expert, No Deaths, No Defibs). We even made commemorative shirts to remember that historic moment.

Thank you Mysteli for making the Lego models, and Boharox for the Lego textures!
Thank you Mogabi for making the Lego Campaign, as none of this wouldn't be possible without this campaign and without the goofy ahh challenges my friends and I came up with.

Quick disclaimer, I did use the original Lego Campaign as the structuring for The The Lego Map 2, so if you didn't like the original, you might not like this one either.
49 Comments
Zahkrosis 1 Aug @ 12:23pm 
Part 2 is SO god damn long, hard, and buggy. 60% of the map bots have no navigation, like the ankle-deep water terrain after opening the unlock door. Bot touches the water, they're stuck forever. No teleport, nothing. Don't get me STARTED on the blue sewers.

There is also not a single respawn closet or room. NONE.

It's TOO long. How long? 15-20 minutes without being downed or pushed back, and you're only at the blue sewer of the OG. After that, long bridge area with a ladder, long Backrooms area or take the elevator to teleport past it, which is not a good idea because of the previous bot problem, then halls and ladders, then the OG big outdoor area with the holes in the ground (which for some reason is now bumpy forest terrain with trees blocking view) then the huge elevator, then the walkway to the road with the saferoom door

It is literally too long, too hard, too buggy, I spend 300, THREE HUNDRED minutes STRAIGHT, and I can only barely get to the blue sewers ON EASY
vanster__ 17 Jun @ 4:25am 
shit map
intrall 29 May @ 1:05am 
карту не возможно пройти
disease ridden corpse 12 Mar @ 9:46pm 
I love the creative directions you take for this map but the bugs and glitches this map has just makes it unplayable :argh:
BlockiestNine1 12 Mar @ 9:45pm 
This mod is like someone's memory of a mod and the memory is fading.
prosierpinski 12 Mar @ 9:43pm 
0/10 fuck u
Jester 8 Mar @ 10:55am 
7/10 good map
lego_master2000 10 Jan @ 12:05pm 
(the last part of the campaign!!)
lego_master2000 10 Jan @ 12:03pm 
just reached the last one but there's no way out!!!
그르르왈왈 1 Jan @ 6:59am 
밑에 리플에 한글로 써있는 맵 버그. 현재까지 그대로 있습니다.
나는 버그 안걸리겠지~ 이게 아니라 그냥 해결이 안됨.
마지막 챕터 시작하면서 은신처입구문이 새카맣게 되어있고 나갈수가 없음.
이후 말대로 마지막 구간까지 꽤 귀찮게 많이 걸어야하고
그렇게 도착하고나면 탱크1마리씩 2번정도 나온이후로 그냥 싹 끊김.