Total War: WARHAMMER III

Total War: WARHAMMER III

147 ratings
Reasonable Trade (WH3 Edition)
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Tags: mod
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852.774 KB
19 Jul, 2022 @ 7:32pm
1 Change Note ( view )

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Reasonable Trade (WH3 Edition)

Description
(This is a simple Mod I made for WH2 that I finally decided to make again for WH3)

Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore trade resource buildings is pointless? Well that's because the Vanilla Trade Tables punish small factions while at the same time providing no incentive to trade with larger factions by topping out way to early. With this Mod we fix all that!

-----Vanilla Trade Resource Amounts-----

(# of Owned Regions - Resource Amount)

1 - 6
2 - 8
4 - 12
6 - 16
8 - 20
10 - 24
12 - 27
14 - 30
16 - 32
18 - 34
20 - 36
22 - 38
24 - 40



-----Mod Trade Resource Amounts-----

(# of Owned Regions - Resource Amount)
1 - 10
2 - 14
3 - 16
4 - 18
5 - 20
6 - 22
7 - 24
8 - 26
9 - 28
10 - 30
12 - 32
14 - 34
16 - 36
18 - 38
20 - 40
22 - 41
24 - 42
26 - 43
28 - 44
30 - 45
32 - 46
34 - 47
36 - 48
38 - 49
40 - 50
42 - 51
44 - 52
46 - 53
48 - 54
50 - 55
52 - 56
54 - 57
56 - 58
58 - 59
60 - 60


I've scaled it this way to allow smaller nations to have a competitive advantage when trading. This gives the player an incentive to having multiple trade agreements and keeping smaller allies alive, as trading with 2 small-medium sized factions which each control only 10 regions will consume the same amount of resources as a massive faction with 60 regions. I’ve raised the max trade resources by 50% so this could lead to some high late game trade income, so please let me know if you like the concept of strengthening smaller nations competitive trade advantage, but if trade in the late game is to powerful I'd be willing to lower it as I've only tested it a few times in the late game. I hope you enjoy.

COMPATIBLE WITH ALL OTHER MODS unless they specifically edit trade resource consumption amounts.
15 Comments
Think Critically 18 Oct, 2023 @ 7:23pm 
I made an edit that renames the table to "!!trade_tc" instead of "_data" so that it takes prio over other mods.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3054249433
Forlorn 2 Oct, 2023 @ 6:17am 
This mod is indeed datacoring - extremely easy to fix. I will make my own version of this great mod because DoB hasn't upddated this mod in over a year. Will post the link in comments when it is ready.
Barracuda 14 Sep, 2023 @ 3:21am 
The WH3 Mod Manager states the mod is using outdated packs. It may just be a version number conflict so if it is, would it be possible to leave a note in the description?
sigmars_disciple 29 Jul, 2023 @ 11:06pm 
Well guys, is it datacoring or isn't it? I'm too much noob to tell, but if it is, it should be easy to fix for the author, right? <3
flarg 30 May, 2023 @ 6:38am 
this mod is really weirdly done like sir piggy says, if you dont mind can I make a future proof one more open to suggestion?
Dempsey 27 May, 2023 @ 9:42am 
I dont think it makes much sense to even out large factions with smaller ones when it comes to trading even if it means giving the smaller ones a competitive advantage. Just give the smaller ones a small boost so when you have multiple trading agreements with small factions they end up close to giving you the same amount of gold as a larger one but still consuming less.
Francisco 14 May, 2023 @ 6:10am 
Is the mod working with the latest version?

I really like your mod!
NotAnarchy 3 May, 2023 @ 12:19am 
Update please
TheGrandSirPiggy 25 Nov, 2022 @ 4:24am 
Why haven't you renamed the data__ table name, so it dose not overwrite CA tables and is more update proof and more compatible?

Am I missing something?
Circle 8 Sep, 2022 @ 3:20pm 
So its really not about having a checkmark or not. Trying to isolate what is causing crashes after updates is hard enough. Anyway thanks for the mod