Space Engineers

Space Engineers

48 ratings
CrooperWorks: Desert Eagle MKII
   
Award
Favorite
Favorited
Unfavorite
Type: World
File Size
Posted
Updated
254.799 KB
9 Jul, 2014 @ 11:18am
10 Jul, 2014 @ 6:14am
2 Change Notes ( view )

Subscribe to download
CrooperWorks: Desert Eagle MKII

In 1 collection by Entersprite
CrooperWorks: The Desert Eagle Series
6 items
Description
Support information:
This ship is no longer officially supported and there will be no further updates coming for it.
________________________________________________________________________________

CrooperWorks: Desert Eagle (2nd Gen.)
Ship class: Artillery siege frigate

New generation of Desert Eagle!

- Semi automatic railgun, with one-click-shot system.
(No need messing with settings and diving in ship systems.)
- Steady and self-accelerated projectiles
(No rolling, goes in one direction, gravity field can't disable it.)
- Warp-drive (It can accelerate the ship up to 106,7 m/s.)
- Medical room (Because, why not?)
- ThermalChamber™ SteadyDrive
(No strafe/slide, it goes where you point. And yes, it works with enabled thruster-damage.)
- Coil accelerator
(Accelerates projectiles to about 150 m/s. The data is not certain. In experimental progress!)
- Classic Desert Eagle magazine with 7 bullets
- 6 rocket launchers (Because, why not?)
- Working conveyor system and refueling connector
- Antennas (Because it looks cool.)

To use railgun, release landing gears, and simply left-click after welder is selected.
If you want to move the ship, lock the landing gears and you are ready to go. ;)
It's recommended to switch off magazine spring while you flying, but it's not necessary.
The gun also supports warhead bullets, they will come in further updates.

The ship is still in experimental progress. There's no options to reload, fix will come with updates.
What can cause crashes and other issues:
- Warping with full magazine
- Moving/rotating while shooting
- Moving/rotating while the landing gear is off
- Shooting while Coil acceleration is on

Like it or dislike is and leave a comment!
22 Comments
mecra 18 May, 2015 @ 7:28am 
What is the design reason for all the landing gears along the barrel edges? I'm looking at ways to trim down the weight and block size to work within a server I'm playing in so I'm looking for excess.
King Of THe Mountain2012 10 Jan, 2015 @ 10:30pm 
are there any mods other than the backround?
Based_Stickman 19 Jul, 2014 @ 8:48am 
Would love to help out to make merge block magazines
Dercarsh 17 Jul, 2014 @ 12:40pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Sterben 16 Jul, 2014 @ 9:37am 
this is awesome just pure and simple, dont recommend going full auto it will destroy itself but does go pretty far before it started messing up. im highly impressed i litterally started laughing when this started fireing.
Skovoola 15 Jul, 2014 @ 4:35pm 
wow just wow
Void 14 Jul, 2014 @ 8:16pm 
It can move but it is set as a station to begin with. To change it, go to a control panel then the info tab, then click convert to ship.
On the ship itself it could use some more work but the railgun is quite well done, and really all it needs it the ability to be reloaded.
Ductapeiswin 14 Jul, 2014 @ 4:19pm 
megusta, now you just need to turn it into a turret on a bigger ship:KSmiley::warplate2::guard::germancross:
ChewbaccaSaurusRex 13 Jul, 2014 @ 8:37pm 
hi i added you i need help loading the rounds please help
LJFire 13 Jul, 2014 @ 12:39am 
Nice trigger mechanism, but subsequent shots after the first projectile have quite a bit of scatter