RimWorld

RimWorld

211 ratings
Vanilla XCOM Magnetic Weapons
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.385 MB
16 Jul, 2022 @ 1:33am
23 Apr, 2024 @ 4:36am
7 Change Notes ( view )

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Vanilla XCOM Magnetic Weapons

In 1 collection by flango
Vanilla XCOM Collection
7 items
Description
[CE Compatible]

Adds vanilla-style magnetic weapons from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
These weapons are in charge weapon category, between regular and beam weapons.

Contents:
  • Magnetic Rifle
  • Gauss Rifle
  • Shard Gun
  • Mag Cannon
  • Mag Pistol
  • Mag Autopistol
  • Kal-15 Bullpup
  • Temnotic Rifle
  • Helix Rail-Cannon

Try my other mods:


Sidenote:
- Compatible with everything, even CE
- I will be making more XCOM themed modules, such as Chosen weapons, utility items, heavy weapons, armor, etc.
- Feel free to make compatibility patches, report bugs and request features!

Good luck, Commander.
50 Comments
Caldari Warrior 23 Apr, 2024 @ 11:46am 
I love you 😭
flango  [author] 23 Apr, 2024 @ 4:36am 
updated to 1.5
Caldari Warrior 14 Apr, 2024 @ 11:33am 
soo umm 1.5? ..... please😖
flango  [author] 9 Nov, 2023 @ 8:35pm 
probably some other mod causing that
Jackie Chen 9 Nov, 2023 @ 8:30pm 
Sometimes I see the Gauss Rifle shooting out a beam of penetrating energy at the enemy. But then it fires one shot at a time. How does the mechanism work? Or is it a bug?
thisisa************32 2 Jul, 2023 @ 4:58am 
Ah alright, thank you!
flango  [author] 1 Jul, 2023 @ 2:24am 
forgot to fix the sidenote text. it's compatible
Lenin's Cat 1 Jul, 2023 @ 1:01am 
It's compatible
thisisa************32 30 Jun, 2023 @ 8:54pm 
Excuse me, which CE mention is applicable? It says compatible at the top but then says it isn't in the sidenotes.
flango  [author] 18 Jun, 2023 @ 8:54pm 
@Lurmey, didn't feel like it's worth making tiered melee.
Maybe someday i'll update it and add melee with special effects (like a chance to stun with arc blade)