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and only replace TorqueVoicePackPkg._TorqueVoicePackVoiceArchetype
with MKXReptileVP.MKXReptileVP_VoiceArch
That should be enough. Just watch out for the ".
I'm guessing sight-unseen here, but I'd figure there's somewhere probably a .ini file in that mod about what components go into making her (like, the cosmetics of her arms etc on generation). So in theory you'd only need to "point" that generation at this voicepack instead. But again, sadly at work so unable to tinker and see if it's doable at the consumer level rather than the mod-maker level