Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Aseus Station [U]
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
531.668 KB
14 Jul, 2022 @ 1:04am
30 Apr @ 9:17pm
17 Change Notes ( view )

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Aseus Station [U]

In 1 collection by jdrafton
Bases and base accessories for every situation I Currently use for Vanilla/Reforged Eden 2
65 items
Description
RE2 (beta) - Now has 5 Container controllers at 320k. 2 controllers can be combined to create 1 bulk container at 640k. Many new deco blocks and effects added.

Effects NOT available in Vanilla.

This is a -U- Universal, [VANILLA/REFORGED/RE2] 1.11+ (Tier 3/ 4 core), Class 3, Level 15 base. This cliff/mountain side/Jedi base has 4 advanced constructors, 2 small constructors, 2 Furnaces, 1 Deconstructor, 1 food processor, and Teleporter. 10x5 Bay Door.

For storage this has 5 container controllers at 320k and 27 color coded and speed sorted cargo boxes along with Hangar space for 3 large SVs. Decent security with 1 Flak and 2 Sentrys with mounting locations for 2 additional turrets. Has 193 Hrs. fuel at idle in reforged. Half that in vanilla. Full bath, bed, and medical. Has no garden(I’ve never seen a Jedi gardener). Remotely controlled through the ‘p menu.


This is a Mining/Hidden Jedi Station based on a Star Wars conception using a fusion of Star Wars Architectural styles while remaining a fully functioning very useful base. The structural integrity provided by being embedded in stone allows for a very nice open interior design.

Finally, that base for a crevasse you were always looking for.

This base is surprisingly versatile in its ability to be placed. Can be placed on the sides of mountains, the sides of crevices, the sides of craters, dormant volcanoes, as well as the sides of mineable(drillable?) Asteroids while remaining airtight and very secure.

Has been fully tested with braces placed where additional structural integrity is required. Designed using CPU with weights and volumes on. The bottom facing antennas provide additional structural support also.

I hope everyone needs a variety of bases like I do. I have needed a more interesting and medium sized base for mountains, crevices, and asteroids. Most of what I have found for this, in the workshop, is unappealing to me. So I decided to make my fantasy base into a medium sized base that is doable, appealing, as well as a very versatile cliff side base.

LORE:

After the Jedi alliance was defeated, several remaining Jedi took refuge at an old abandoned mining station in the Delta Quadrant. This mining station was left abandoned after the remaining Klatooinians were decimated by the Saarlacs aboard Jabba the Hut’s Sail barge. The Klatooinians were excellent miners and preferred to keep their mining operations secretive. It is not understood how the Klatooinians were able to power their bases indefinitely with shards from local stars. They took their ancient knowledge of exotic metallurgy to their graves.

NOTES:

If mistake is made(Too far out? Structural integrity?) Use the “destroy” <item number> at the ‘p command line then type “sbp” (spawn blueprints)while still on the command line to continue to try placement until you get it right(Eleon said it was OK).

Placing this base as deep as possible will give you the most security and structural integrity. Digging this base out is a pain but gives you most of your stone back while keeping your base secure underground. An SV miner would be ideal at this time.

This base was sized to fit into Iron asteroids with the back towards the sun. For asteroid space use, the solar panels should be removed from the top of the base and placed along the back facing the sun. Reforged users can place an additional 9 solar panels. I recommend god mode for this also, as to not destroy your beautiful asteroid. I recommend saving this modded version for easier placement next time. Also don’t forget to place gravity generator in space provided and attach to Area Sensor signal available in the ‘p menu.

Secret core room below base. If base is taken over there is an additional secret tunnel underneath the base that leads directly to the core.

Upgrading to Tier 4 is tough in Vanilla because it requires the placement of 4 expensive T4 cores all at once. In reforged, you can upgrade 1 advanced core, at a time, until you reach your CPU requirement. However, I believe this is the maximum value for this base “as-is”.

For those that want/need the upgrades -

T4/1 advanced core at a time can get you:

Repair Bay and console.
2 or more advance constructors.
Or more deconstructors
1 advanced shield(placed where deconstructor currently resides)
Pentaxid tank(next to shield)
More Small Constructors?
More Storage?

Do what you want with this base and have fun!


13 Comments
jdrafton  [author] 7 Jan, 2024 @ 4:29pm 
I would love to see this as a POI. This was completely built from scratch. It was originally goin to be a mountainside garage but I wanted more. Thank you Sulusdacor! :steamhappy:
sulusdacor 6 Jan, 2024 @ 11:35pm 
i am playing with the idea of using/converting this for a poi. would this be fine for you?

how i understand this it is just inspired by star wars, but not a directly copied build? (asking in case this gets added to the base game)
jdrafton  [author] 17 Jan, 2023 @ 3:59pm 
Spoiler - A Hidden room under the stairs, with hidden storage, that has external access in case enemies take over your base. :steamhappy:
krbjms 17 Jan, 2023 @ 7:25am 
What does the trap door switch control?
Lyrdian 1 Aug, 2022 @ 3:49pm 
Awesome, thank you!
Lyrdian 31 Jul, 2022 @ 11:27am 
do the solar panels work while buried in a mountain?
jdrafton  [author] 20 Jul, 2022 @ 5:30pm 
Thanks Yantor. Sorry, but I will be trying to keep things as universal and simple as possible for Vanilla/Reforged towards the longevity of the blueprint and inexperienced players.

I was tempted to use 640k controllers though! Feel free to add any script you want. :steamhappy:
Yantor 20 Jul, 2022 @ 4:06am 
Awesome work man!
Just a suggestion, it would be awesome to have a version of this base with the auto sort script on it!
jdrafton  [author] 17 Jul, 2022 @ 3:28pm 
Thanks sa1vi.