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Still feel like the control point platforms defy gravity a little bit too much and could use vertical beams reaching to the ground.
And since you're mentioning CTF, I feel like this map would play rather poorly for the mode. Depending on where you place the intels, someone could very easily bring it back by just going underground the whole time (and they'd never have to resurface to do so), which leaves fewer counterplay and would probably lead to very fast Captures. I also feel like the mid-platform would become a large empty area in CTF as no player would be drawn to it anymore, so that'd probably be something that needs tweaking.
But I must repeat, incredible work the map looks very promising !
But in the other side u really make good ambient on your maps and it's cool to play.