Call of Duty: Black Ops III

Call of Duty: Black Ops III

1,550 ratings
The Damned of the Moor III
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File Size
Posted
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7.025 GB
8 Jul, 2022 @ 3:04am
23 Jul, 2022 @ 4:01am
11 Change Notes ( view )

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The Damned of the Moor III

In 2 collections by Alfa
Full Circle: A Custom Zombies Collection
5 items
The Damned of the Moor I + II + III
3 items
Description


Map Overview
A forsaken and isolated prison which reveals connections between it and everywhere that the journey has led to thus-far. Utilise experimental time-jumping technologies left behind by previous researchers to find out what, or who, they were looking for...



Fight the undead hoard across 2 completely different decades of warfare, in an ancient English moorland prison which after being overrun following the conclusion of the Second World War, is left abandoned to deteriorate and thus becomes a trespassing and urban-exploring hotspot during a heated Cold War.

Utilise the prison's worsened condition to access new weapons, explore alternate routes, access transformed or new areas, and much more...

Gameplay Features
In 'The Damned of the Moor III', the way you explore and experience the map is altered by the changing of time. Reflect your chosen passageways in the future by purchasing debris in the past, or create unique hold-out spots by opening up an area in the future which will remain locked in an unaltered past.

Time-Travel back-and-forth between 1951 and 1983 using Timeskip - a teleporter system linking 2 decades tarnished by different eras of conflict. Explore new routes & areas, solving puzzles for upgrades & rewards, and discover new secrets, while navigating the decay and collapse of a prison after 32 years worth of abandonment and trespass.



Key Features:
  • Timeskip Teleporters - defeat the undead in two different suspended moments in time
  • A combination of large open countryside and courtyards, or travel to 1983 for an enclosed survival challenge
  • 'Call of Duty: WW2' & 'Call of Duty: Black Ops Cold War' Weapons
  • 'Full Circle' Storyline Wonder-Weapons
  • Buyable Perk Slot Cash Register, bypassing the traditional 4 perk limit.
  • Craftable assistance including the Civil Protector and Rocket Shield
  • Much more...

Prison Riot
Prison Riot is a special Challenge Round which triggers when survivors get too comfortable holding out in the courtyard for too long. Featuring faster spawning and tougher enemies, restricted prison access, reduced visibility, and bonus rewards.


Unlockables & Secrets
'The Damned of the Moor III' contains a Main Quest along with a number of smaller Unlockables and Easter Eggs with varied valuable rewards. Without giving too much away, steps of these quests can be solved in more than one way to yield different, or more, rewards and outcomes.


  • 8-Step Main Quest
  • Unlockable Unique Weapons from previous Full Circle Collection maps
  • Side Quests unique to the different variants of the map
  • Explore the map to unlock shortcuts
  • More to discover...


Credits, Assistance, and Support
Thanks to those who helped to make all my maps possible by providing publicly available assets, advice and assistance, and support!

Activision, Treyarch, Infinity Ward, Sledgehammer Games, Beenox, Raven Software, High Moon Studios - Creation of the franchise and the majority of the assets used in this map.


AlfaTheseus - Design and Development of the Level, Scripting of the Main Quest and most of the Side EEs, porting of assets including the base for PaP camos & level art.


REX - Scripting Assistance & Contribution


TheSkyeLord - Weapon Ports[www.devraw.net] from 'Call of Duty: WW2' & 'Call of Duty: Black Ops Cold War'


PMR360 - Melee Weapon Ports[www.devraw.net] from 'Call of Duty: Black Ops Cold War'


Kingslayer Kyle - Weapon Ports[www.devraw.net], BOTD Zombie Models[www.devraw.net], & Pause Menu Buttons


NateSmithZombies - 'Empty Perk Bottle' used in the Buyable Perk Slot feature, 'Kino-Style Teleporter' script partially used for the Timeskip Teleporters, Intro Text


ProRevenge - RayGun & RayGun MK2 Weapon Ports[forum.modme.co]


Frost Iceforge[www.twitch.tv] - Zombie Eye Colour FX, Trading Table


Scobalula - Tools[github.com] used for Model/Sound/Material/Image and other assets from CoD Titles


Erthrock - 'Shadows of Evil' Perk Shaders (Icons)


HarryBo21 - FX Library[www.devraw.net], Perk Assets[www.devraw.net], Shield Script & Prefabs


DTZxPorter - Modme, Shield Script & Prefabs, Extraction Tools


MadGaz - Asset Ports[www.devraw.net], Video Tutorials


Uptownpapi25 - Electric Trap Setup, Video Tutorials


Matarra/Shinged - 'Buyable Powerup[www.ugx-mods.com]' script which was reused for the Buyable Perk Slot feature


ConvictioNDR - Cold War Style Max Ammo[forum.modme.co]


VerK0 - Video Tutorials, Loadscreen help


BritishPie - Cold War styled Graffiti Wallbuys
Popular Discussions View All (19)
85
11 Jul @ 5:53pm
Bug Reports and Feedback here!
Alfa
67
23 Aug @ 3:28am
Quest Discussion
Alfa
25
5 Aug @ 11:06am
PINNED: Official Main Quest Guide!
Alfa
250 Comments
Pwnage Peanut 1 hour ago 
The problem with using custom weapon ports is that they're too powerful and/or they're missing animations and/or effects.

Not your fault of course.

Regarding the map itself, in the future timeline the basement(?) is way too dark. Other than that it's pretty fun!
Alfa  [author] 29 Aug @ 1:41pm 
Yeah you don’t need to complete any other maps to do anything in this map, probably just using a bad mod / skill issue
Nuka.Thigh.Gap 23 Aug @ 8:04pm 
This is one of if the the only biggest piece of shit maps i have ever played. There is not one single guide that said we have to do all prior maps to complete the dead-wire phone step. On top of that I have 90 out of my 100 hours on the game on this map just to find out its a hunk of donkey balls that needs to be kept in the office of charlie hebdo. I will personally right hand through your esophagus and feed it to my children with how much hate i have with shitty map.
Alfa  [author] 11 Aug @ 8:56am 
Jellyfish Fields 19 Jul @ 9:07pm 
aids
BlazenSpirit 11 Jul @ 5:53pm 
Hey, love the map! Quick question, is the Thunder Gun busted? I played like four rounds and hit the box several times and could not get it at all. Literally upwards of Round 30 and no luck.
Rumormonger 10 Jul @ 2:46pm 
Glad this map got in a popular AI Presidents video. It took a while to find all the Easter Eggs but we did it. Excellent map.
Alfa  [author] 1 Jul @ 1:05am 
idk what that means
Dicey_boy 31 May @ 6:19am 
who else is here because of the pestilential zomboys
mairon661 25 Mar @ 11:45am 
The map is great, I was wondering, are you right now trying to create another map? Each of them are beautiful