Carrier Command 2

Carrier Command 2

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Maelstrom Apocalypse Experience (M.A.E) 1.0
   
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4.395 MB
13 Jun, 2022 @ 5:35pm
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Maelstrom Apocalypse Experience (M.A.E) 1.0

Description
"Fan balance patch from Max, sounds from Apocalypse. Let's get loud!"

Apocalypse' sound work needs no introduction; future updates to the sound work will be found here, through cooperation.

FOR NOW, the only possible balance is modestly improving surface chassis maneuverability in the water for a more painless experience while deploying them. The AI almost never uses max throttle, so these changes were made with that in mind.

Future mod support expansion will see weapon damage and blast radius tweaks or changes, chassis health and armor changes, and more! Maybe I can even speed up that elevator for ya, we'll see.

Think of this as a little package carrying our hopes that CC2 one day sees its full potential. Thank you all for your support thus far, and we hope you enjoy the start of the new experience we wish to one day create.



For compatibility, note:

The mod changes the following .xml files
vehicle_chassis_wheel_heavy.xml
vehicle_chassis_wheel_medium.xml
vehicle_chassis_wheel_small.xml

Force emitters have been changed, and there may be some changes to buoyancy in the near future as well to help things along. We'll see
3 Comments
MachoNatchoMan 7 Jan, 2024 @ 10:22pm 
hello :) i'm wondering if it's ok with you that i upload and public an amalgamation of your sound mod here and a few other sound mods. would be greatfull if so but if it's not cool with you then i'll just keep it friends only for me and my 2 friends i play with. so, can i upload it and make it public please? thanks for making this mod in the first place too btw :)
Max  [author] 19 Jun, 2022 @ 12:56am 
Yet
FelineCat 18 Jun, 2022 @ 4:52am 
However, as far as I know, the weapon parameters cannot be changed