Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civ 6 Unofficial Patches
   
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Items (8)
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Building Expansion (Light Edition)
Created by JNR
This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a perce...
District Expansion: Suburbs
Created by JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
Suburban Roads
Created by JNR
Automaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty dist...
p0kiehl's Improved Specialists
Created by p0kiehl
p0kiehl's Improved Specialists FULLY COMPATIBLE WITH GATHERING STORM! Specialists in Civilization VI provide lackluster yields. In order to make them more useful and buff Tall play, this mod increases the yields of specialists and adds specialist slots to ...
Production From Population
Created by p0kiehl
Gathering Storm compatible! Production From Population This mod is intended to be a buff to Tall play. Every citizen in your city will passively produce Production (similarly to Science and Culture). The result is that it becomes much more worthwhile to gr...
byebye999+ [Dramatic Ages mode bug fixed]
Created by Gold
Introduction Fix a terrible bug from Firaxis - 999+ specialty district building time from February update by removing 'Culture Industry' policy. Feature To play the Dramatic Ages mode, this mod is essential. Without this mod, you will experience 999+ speci...