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I'm glad I could help! I still don't understand why this mod isn't in the base game. I'm actually surprised you updated it so fast. I'll keep reporting stuff if I see anything pop up o7
Thanks for reporting.
I make some mistake when do related judge for space citadel case, already update a new version to fix this, if still something missing, please let me know.
Thanks
Much thanks for your bug report, I can reproduce the issue in my side by the step you provide.
I already update a new version 2.0.3 to fix it.
Thanks
The only previous indicator to this was that the "Right click build starbase (outpost)" had a silly amount of Alloy cost (which I now assume to be the total alloy cost put together) before clicking.
It also seemed to be prepared to build it upon every available spot (if the constructors waypoint markers were any indication)
I'm having a similar problem as Dagotho, except my constructors start building orbital rings on every possible planetary body *after I right-click to order them to construct starbase (outposts) in new systems*.
It is as if it is queuing "orbital rings over uninhabitated planets" after the initial starbase outpost (for claiming systems).
This only started occurring after I researched orbital rings on my current save.
I find it strange that it adds these things to build queue after *outposts* when otherwise nothing is supposed to be able to be built/queued directly after an outpost.
I am also using a plethora of mods, among them gigastructures as well as "Starbase over uninhabitated planets" (as well as Real Space's Planetary Stations") but like I said, it only started occurring after I researched orbital rings - and it only started queuing Orbital Rings from this mod (as I had not been able to colonize any planets in those systems yet)