Empyrion - Galactic Survival

Empyrion - Galactic Survival

42 ratings
Scripting Tutorial Ship
2
   
Award
Favorite
Favorited
Unfavorite
Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
315.560 KB
5 Jun, 2022 @ 1:39pm
1 Change Note ( view )

Subscribe to download
Scripting Tutorial Ship

Description
Applying sorting scripts to your ship for dummies.

You won't need to know a thing about coding to do this.
This ship is designed to walk you through a cut and paste scripting tutorial that will show you which fields to edit to make this work on your own ship. I't a basic step by step just copy the base code and paste it into a lcd beside it. then follow the instructions to make it work. All done in game.

To start off if you've never used ASTICS scripting mod before here's a link
https://github.com/GitHub-TC/EmpyrionScripting
Instructions are there for an easy install, just make sure you turn off EAC to use it in solo or creative modes.

Also if you don't have a good text editor download and install notepad++
It's free and works great. Editing LCD's in game doesn't work all that well. Just copy paste into notepad++
https://notepad-plus-plus.org

If you have any questions or comments or notice something I screwed up on this thing let me know lol.

Hope this helps some people figure this stuff out.

Good luck

*note as your own scripts get larger. There is a limit to the number of characters you can run on a single LCD. So if your script suddenly stops working and is quite long try breaking it down and using 2 lcd's to run it.
28 Comments
Noob  [author] 8 Mar, 2024 @ 3:39pm 
yeah I didn't have much luck with the pre built lists either so I just made my own
Hammander 7 Mar, 2024 @ 10:20pm 
Oh, so it's just like box to box moving? I've been trying to find examples on how to use the Predefined ID Lists to like, auto-sort the base for me, but I can't figure it out for the life of me
Noob  [author] 6 Mar, 2024 @ 4:00pm 
@Hammander Oh just change it to what ever you like. so a thing like boxname1 change to boxname2 or scriptname1 to scriptname2. In the transfer script that variable is like a virtualbox used to transfer. so just change the name to var1, var2 etc
Hammander 6 Mar, 2024 @ 6:07am 
Hi, I love the walkthrough, it's been helping a lot to try and learn how all this works, but I'm stuck on the parts that refer to Multi instance, like "Edit the variable change-this-variable-name-2"

I see that the script has several "change-this-variable-name-2", so I assume that's what it's referring to, but what do I change it to? I haven't been able to find any info that I can follow at least to point me in the right direction
Noob  [author] 9 Jan, 2024 @ 5:20pm 
yeah so input lcd name is Scritpt:NameX and out put LCD is just NameX
Noob  [author] 4 Jan, 2024 @ 3:38pm 
@IceMann yeah each script should have it's own unique name
IceMann1315 4 Jan, 2024 @ 9:45am 
Each LCD I change the name to the script name? should it be the same name on each LCD? or name it something different for each LCD.
Jonas Toth 15 May, 2023 @ 2:13pm 
Simply diesel, yes you just need to add in the 4 digit item id to the list of fuels to be used
Hearts On Fire 21 Mar, 2023 @ 6:08pm 
After you place a core and set to faction, are still Alien boxes? I don't know scripting but can't those containers be added to the blocks list?
No worries, I just loot from the P menu Containers dropdown. :) Thanks!
Noob  [author] 21 Mar, 2023 @ 5:17pm 
@Pappy nothing yet that will pull the loot form the box's. I was going to play around with something like that but I don't think it will be able to pull from alien containers.