Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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RA Classic Cursor Pack
   
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GameType: RedAlertMod
File Size
Posted
Updated
9.068 MB
1 Jun, 2022 @ 3:24pm
1 Jun, 2022 @ 3:28pm
2 Change Notes ( view )

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RA Classic Cursor Pack

Description
Replaces the remastered cursors with the original set, at 300% scale. Make sure to turn on large cursors in settings.

* Replaces the cursors with the classics, specifically from RA.
* The size of the Remastered cursors was inconsistent with the size of the originals, where the normal Pointer was far too large in comparison with the others, or the Attack, Move etc. cursors were far too small. I've maintained the size consistency from the originals with a blanket 300% Nearest Neighbour scale. However, this mod only works with the game's Enlarge Cursors setting.
* As with the originals, the Escort cursor is no static.
* Primary Building Select cursor reverted to the original Deploy animation.
* The RMB scroll circle is pixelated, based on the TD Attack cursor. The scroll arrow itself is currently unchanged, as making it pixelated would play with its rotation.
* ICON_MOVEMENT_COMMAND_SLOWEST and ICON_SUPERWEAPON exist in the files, but I can't find them anywhere in game. Just in case they get used some weird place, I've built palette-accurate demakes of these new cursors to ensure they fit in.
* I can't test it, but the Beacon cursor in MP uses an old cursor from the DOS game (one I also couldn't find during testing, but it's in here anyway!).
* The Heal cursor has a different number of frames from the original, 6 rather than 4. I've had to double two of the frames, the brightest one and the dimmest one, to account for this. However to be honest this makes the cursor's animation look better to my eyes compared to the original!
8 Comments
Karl 12 Jan, 2024 @ 7:58pm 
Its possible to change the cursors for:
- nuke to ra2 nuke?
- field mechanic's "medic sign" to ra1 remastered open-end wrench?
.../Data/TEXTURES_SRGB.MEG/DATA/ART/TEXTURES/SRGB/ICON_REPAIR_ENGINEER_00.DDS.DDS (and the 2x Version)
eksmad 9 Jun, 2022 @ 6:29pm 
For me it works perfectly fine, even while having a different .dll mod activated! Such a blast to the past, I LOVE that you use the the old primary buolding cursor! Although I feel they are a little bit too large and sometimes have "too fast" animations I fell in love in a heartbeat. I personally do play often with backspace classic mode so these cursors give me a really nice new layer of emersion. THANK YOU :)
ProcyonMitch  [author] 4 Jun, 2022 @ 3:25pm 
It might then be a conflict with some other mod you have on, does it still crash if you have no other mods running?
Volkov 4 Jun, 2022 @ 2:36pm 
i do have mods on
ProcyonMitch  [author] 3 Jun, 2022 @ 4:39pm 
That's odd, I'm not sure what to suggest. Do you have other mods running as well, and does it still crash with all other mods turned off? And if so, have you tried verifying the game's files in Steam?
Volkov 3 Jun, 2022 @ 1:54pm 
i did try but the game cash on me
:Volkov:
ProcyonMitch  [author] 3 Jun, 2022 @ 1:01pm 
Hey Volkov, have you set cursor size to large?
Volkov 2 Jun, 2022 @ 2:57pm 
dose not work