tModLoader

tModLoader

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Terraria Overhaul (Configuration Update!)
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文件大小
发表于
更新日期
67.177 MB
2022 年 5 月 23 日 上午 11:06
2024 年 3 月 31 日 下午 5:18
26 项改动说明 ( 查看 )

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Terraria Overhaul (Configuration Update!)

描述


这是一个大型模组,主要通过改进游戏各个方面(如战斗体验、手感和机制、移动行为、镜头移动、环境氛围以及全部音乐)来增加游戏的整体乐趣。

基于1.4的制作中的v5.0版本是一个完全重制的模组,具有以下特点:

- 一个优越且开源的代码库
- 重新构思并更接近原版,同时游戏设计过硬、更加疯狂和有趣
- 更高的整体质量和打磨程度
- 与内容模组的高度兼容性,不久后将进行进一步的优化

常见问题
如何配置此模组的功能?
点击主界面左上角的“配置”即可!
为什么有一些模组内容不见了?
请见上文的简介!

链接
在我们的Discord服务器上提问和讨论 💬[discord.gg]
Patreon上支持我们 ❤️[patreon.com]
- mirsar.io上查看更新帖子 👁️[mirsar.io]
- 查看我们的全新Wiki 📝[mirsar.io]
GitHub上贡献代码和翻译 ⚙️[github.com]

贡献
Terraria Overhaul是一个开源项目,在GitHub上进行开发。我们欢迎并感谢任何形式的贡献!如果你满足以下条件之一:
- 熟悉 C# 编程语言;
- 像素画功夫了得;
- 使用多种语言,并且精通受支持的语言之一;
- 或只是发现了一些需要反馈的BUG;
那么,请访问我们GitHub仓库的Issues页面,帮助我们完善这个 MOD![github.com]
热门讨论 查看全部(49)
29
2024 年 6 月 23 日 上午 10:10
Missing important features
de2pf0rest
7
2024 年 12 月 18 日 下午 5:31
how to turn off the heavy attack on RMB???
konte1m
2
2024 年 6 月 22 日 上午 11:56
Attempting to implement compabitility with TerraGuardians Mod.
なかの30
1,272 条留言
Ultimate Doge 1 月 23 日 下午 1:58 
rain should clean ground blood slowly, it's kinda odd not having the environment at least in some way sustain and clean up on its own though the mop is satisfying to use
N/A 1 月 20 日 下午 10:26 
fire
Z3R0 1 月 17 日 下午 5:14 
Vertical acceleration suddenly stopped working, can anybody help with this?
Orenix 1 月 8 日 下午 1:50 
I confirm what EWG said.

I wanted to try your mods and I realize that Cthulu's eye has 3000 HP instead of 4600 in expert :/
EWG 1 月 6 日 上午 6:47 
"master mode seems to always have broken stats."
With the difficulty changes enabled*

Gotta clarify so that you don't chase ghosts.
Anyway, happy new year, have fun fixing it, lol.
EWG 1 月 6 日 上午 6:43 
<1000 character limit>
I'm pretty sure before trying to find the source of the issue I've also seen their damage fluctuate via cheat mod spawn menu, but didn't pay too much attention to it, it's probably also the reason why I was seeing some bosses deal 1 damage to me sometimes, thought it was because I was meme-ing with late-game equipment, but it probably was because their damage wasn't correct.

On journey mode it can be worked around by fiddling with the difficulty meter, it seems that if it is closer to 2.05, expert mode enemies have correct stats, master mode, however, seems to always have broken stats.
EWG 1 月 6 日 上午 6:43 
Can confirm weird behaviour that Jaylon was talking about:

I've disabled all the mods trying to find what caused the issues first, came here after finding out that it was this mod, very easy to test in journey mode, classic worlds are affected too, however.

Master mode Eye of Cthulhu only has 3094 health with the mod and the difficulty changes enabled, while expert mode has 3640, same happens to other bosses as well.

What's even weirder is that it affects regular enemies as well and not only on the master difficulty, AND with the option DISABLED, I didn't look at all the mobs, but statue spawned zombies only have 90 health on expert, while they should have 296, but they correctly have 444 on master mode. (with the difficulty changes enabled on master mode they have 296 HP, same as expert should have, but expert mode can have either 296 or 90 hp)
Adolf Charles 1 月 5 日 下午 1:00 
terraria 2, the addiction update
Master Hank 2024 年 12 月 31 日 上午 5:52 
Very good module. Adding detail also adds difficulty.:steamthumbsup:
LazerDickMcCheese 2024 年 12 月 30 日 下午 11:44 
@Mirsario I started self-hosting tmod as a docker container. Is it possible to add compatibility for headless servers to config this mod? Like a json or ini within the mod's id folder or something?