Sid Meier's Civilization VI

Sid Meier's Civilization VI

396 ratings
Take Over Production Queue
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Type: Mod
File Size
Posted
Updated
17.680 KB
20 May, 2022 @ 6:20pm
20 May, 2023 @ 12:48pm
8 Change Notes ( view )

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Take Over Production Queue

In 1 collection by Jewbery
野蛮 6 单人豪华套餐
16 items
Description
intelligently managed production queue

every city has a switch in production panel
reading files or quitting the game will close all switch by default

turning on the switch will intelligently take over the production queue
but cant set districts and build units automatically

will automatically update buildings and projects and automatically repair districts and buildings
low cost buildings will come first
the priority of the project is science, technology and culture
if the low power in the city, industrial projects will be the first

when the queue is full, the system will take the last item in the queue as the highest priority
to customize the loop projects
87 Comments
咸蛋超人咕叽咕叽 4 Sep @ 7:56am 
在哪里我根本找不到
TCMOREIRA 24 Aug @ 1:36pm 
Is it compatible with the most popular UI mods?
Einarsen 9 Jun @ 3:58am 
As earlier mentioned, this mod does not really play nice with Remove Districts and similar mods, often attempting to remove districts even though there are other buildings/projects that are better. Other than that, awesome mod, thanks for creating :)
John Farrel 25 Feb @ 4:47am 
评论区好多委员长哈哈哈
JohnNovsk 9 Feb @ 1:31pm 
我要把精力放在军事上面
怕上火抱王伟帆 3 Feb @ 8:23am 
找到了,隐藏的挺深
怕上火抱王伟帆 3 Feb @ 8:18am 
真的有吗?完全找不到
shadow knife ant 1 Feb @ 10:10am 
这些事情,你们去办。我的事多,我要把精力放在军事上面
JigglyScruff 29 Dec, 2024 @ 10:22pm 
Can this be added in the middle of game or only prior to starting?
初升东曦 11 Dec, 2024 @ 8:23am 
队列走完了不会循环还是需要自己从新点项目