Left 4 Dead 2

Left 4 Dead 2

913 ratings
Road To Nowhere II by Mapeater
   
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328.047 MB
19 May, 2022 @ 6:53pm
14 Jun, 2024 @ 12:06am
5 Change Notes ( view )

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Road To Nowhere II by Mapeater

Description
Version 4.0: The 4 Survivors have crash into a police barricade they found out that there is a town called Greenville that is holding down the infection they must reach out this last standing place before everything goes to hell. This needed Valves missing content = added. Removed some jpg and .vtx model files that are not needed. Fixed addoninfo.txt to reflect versus, survival, and scavenge maps. Updated the links to the workshop as well. Cleaned up finale .nut files. Removed extra model files.

Changed everything the map needs to be compatible with Game Maps version and the other workshop version.
101 Comments
glutenlooksmaxing 2 Oct @ 10:44am 
good very nice mep
:steamsalty:
☩COBRA☩ 1 Oct @ 2:30pm 
Very good map :steamthumbsup:
tymd 10 Sep @ 1:40am 
dogshit
tymd 10 Sep @ 1:28am 
DAM IT
iDannyBoyTTV 3 Sep @ 6:46pm 
Brilliant campaign! Thoroughly enjoyed this one. Great work! :)
YouTube link: https://youtu.be/hL_6nGxEd0s
oneethenism 28 Aug @ 8:34am 
absolute dogshit
Ayyoe 21 Aug @ 4:13am 
Part 1/2
I enjoyed the campaign very much. It's a different type of pacing, compared to other campaigns.

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i completed this on Expert with bots. Human players joined in Chapter 2, but they were probably in a late stage of infection as they caused more harm than good.

There are constant 10-15 infected hordes in certain chapters that come from time to time, but they are easily killed.
i liked the randomized 2 special infected spawns.
There are lots of pills/adrenaline and grenades, including biles.

In the 5th chapter there were no infected in front of me, after going past the bridge event. I'm not sure if it's intended. I just kept running and being on high-alert until i reached the safehouse haha.
Ayyoe 21 Aug @ 4:07am 
Part 2/2
! SPOILER WARNING !
! SPOILER WARNING !
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For the 6th chapter (the finale), i started collecting the gas cans wondering why there were no hordes + tanks... And then curiosity hit and i touched something i almost regretted. Immediately a horde came and then a Tank, but since i had already collected most of the gas cans, i managed to escape.

Most of the complaints are probably because people played with other mods that affected the campaign.
Or they're just not good enough players. I had 5 different people join in Chapter 2. I swear, it almost seemed like they were doing it on purpose. Constantly joining just to start an event and immediately die.
You don't have to be a genius to understand that you need to properly prepare before you start an event.
Ranya 13 Aug @ 11:15am 
I played this for the first time today with a friend. It was fun and active. It looked good and we didn't have any play interrupted with glitches--except the one I describe in a sec. I liked the horde variety and all the plentiful supplies.

Now the not likes. The most common was you rifle/shotgun whatever would suddenly stop working and you could not even scroll to it. Tthe one that killed this map for us is that the finale would not trigger. Being it was our first run, we thought we missed something and ended up staying to fight the very frequent horde spawns and the 2 tanks, then another when they died. In the end (my friend counted) we had kill 99 tanks before we gave up. Anyway, if it doesn't bug out on the finale, it is fun with a friend or more on Normal. Not sure I can get my friend to try it again--even on Easy. :)
It'sBuuOver! 26 Jul @ 11:29am 
Dogshit