Space Engineers

Space Engineers

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Planet Reach: Remastered
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
Updated
58.877 MB
18 May, 2022 @ 12:09am
23 May, 2022 @ 9:39pm
3 Change Notes ( view )

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Planet Reach: Remastered

Description
"..our fortress among the stars." - Dr. Catherine Halsey
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Reach was once humanity's greatest asset- second only to Earth in terms of importance for the species' survival. Located a mere 10.5 lightyears from the Sol System, it was located on Earth's metaphorical doorstep, and was the closest extra-Solar colony from her. The headquarters of the United Nations Space Command [UNSC], she acted as a strategically important world for humanity's defense, being the logistical center of humanity's military capability. Sparsely inhabited, the vast majority of her surface was populated by rural farming communities and small towns, with occasional mega-cities dotting major sea-and-space ports across the planet's surface.

A part of the Epsilon Eridani system, she was the second planet from the star, and the fourth largest planetary body overall. Reach is also home to two moons: Csodaszarvas and Turul, both named from Hungarian mythology. Sitting at roughly 20% larger than the overall size of Earth, Reach has remarkably similar surface conditions despite the difference, with a gravity of 1.08g and a temperate, gentle climate. Her surface is scarred with large impact craters- signs of a relatively recent formation, as the planet is surprisingly young at less than one billion years old.

One of the first colonies settled by humanity, she was first colonized in 2362, and quickly terraformed thereafter. Due to it's rich titanium deposits and proximity to Earth, she became the de-facto headquarters for the UNSC. From a firm and extensive defense grid, numerous ship-building and breaking yards, strategic training and planning facilities, and even home to the SPARTAN-II program, the planet has proved invaluable to humanity's defense- especially against the Covenant. It's no surprise then that the planet was eventually found and attacked en masse by the Covenant, quickly falling thereafter in the late summer of 2552. It's surface glassed extensively, it eventually found itself one of the prime candidates for resettlement and re-terraforming after the conclusion of the Human-Covenant war, with the first efforts of recolonization attempted in 2589, the famous mega-city of New Alexandria being refounded by 2610.
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FEATURES:
Planet Reach has been redone from top to bottom- new landscape, new mountain ranges. Everything reworked, with only the bare minimum brought over from the original. Featuring a more diverse landscape, there are plenty of new vistas and valleys to see and explore- with a couple of familiar sights thrown in to boot!

Reach has also been reworked to utilize the amazing Water Mod by Jakaria, which is needed for the planet to function properly.

On top of that, a dynamic weather system is also in place, utilizing the base weather types from the vanilla Earthlike world.

Recommended size: 120km
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>>This planet will be subject to changes and improvements in the future, and feedback is always welcome. Thanks!<<
88 Comments
titanius anglesmith 18 hours ago 
mod is dead
Pathfinder1613 2 Oct @ 3:38pm 
i have some feedback Make the Reach be able to spawn Earthlike animals and SandWorm as a option dependencies and of course Apex stuff
titanius anglesmith 2 Oct @ 9:24am 
>>This planet will be subject to changes and improvements in the future, and feedback is always welcome. Thanks!<< lies! lies and slander
titanius anglesmith 19 Sep @ 8:48pm 
rendering issue with some of the rocks on mountains its black and shiny. and need Apex updating.
SILVER 18 Sep @ 7:02pm 
Needs updated....
Rex 18 Sep @ 4:11pm 
weird rendering issue with some of the rocks on mountains its black and shiny
lechkingofdead 14 Sep @ 12:34pm 
i know a recent update hit and food thus exists. im just here to let ya know and because long live reach. i suffered its fall but i shall join its return.
S2 Marcus374 30 Aug @ 1:57pm 
Quick question, would you ever make a duel planet mod of the Forerunner home world: Ghibalb?
I say duel because theres two different versions of it, one of it being the height of their empire and the other being a toxic irradiated wasteland.
Rage Embodied 11 Aug @ 9:49am 
Absolutely fantastic mod!! Thank you dearly!
Frosty 22 Mar @ 4:19pm 
can i glass it