Kenshi
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Thanks, Chumbo!
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11 May, 2022 @ 12:29am
23 Jan @ 10:20pm
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Thanks, Chumbo!

Description
Easy recruitment for rare NPCs
Want to get your hands on some recruits in the field? Be kind to strangers! If you use First Aid or Repair on one of the characters listed below, you'll have the option to speak with them for recruitment. Each one has lots of unique dialogue, as well as their own rules. Well, okay, the UC characters all share the same dialogue. Anyway...

Rules
All: NPC must be injured, but conscious. They must not be a slave and must not be your prisoner. You can only recruit individual types once every 48 hours, but you can also recruit the other types during that time. For example, you can only recruit one Peasant every 48 hours, but you could immediately go recruit a Lost drone and other types.

Special Rules
Peasant / Empire Peasant: (Don't be a slave.)
UC Squatters: (Same as above.)
Lone drifter
Lost drone
Holy Farmer wife: (No skeletons / prosthetics.)
Starving Bandit + Leader: (Mustn't be hostile.)
Starving Vagrant: (Same as above.)
Escaped Servant: (Recruiting = -3~5 HN rep.)
Slave escapee Holy Nation: (Same as above.)

About Starving Bandits & Vagrants: Any new dialogue is based on pre-existing first aid reactions in the game. It is necessary for you not to be enemies with the faction and not to cause the squad to go hostile for any reason. A bit of a challenge at times, but you'll find opportunities if you keep trying. If you don't feel like recruiting them, you'll also have the option to give them money for faction relations.

About Escaped Servants and Slave escapee HN: Their reactions vary, depending on your race. Recruiting them will incur a penalty on your relations with the Holy Nation, while politely conversing can increase your relation with the HN Outlaw faction.

For some reason, the first member of a squad you heal (such as a Peasant in one of their camps) may or may not speak to you. But if you keep healing other squad mates, one of them will eventually react.

All of these characters are vanilla and can be found on Kenshi wiki.

Bonus Features
(NEW) In some instances, the NPC you are healing will temporarily ally with you. This was added because some characters, such as vagrants, may attack you even as they begin speaking. Please report any amusing outcomes.

Also introduce Petty Bribes Pacifier dialogues to offset the Relations penalties incurred when you recruit Holy Nation Refugees. Now you can give pacifiers 5,000 cats for a +4 Relations boost. The new dialogues are available at any pacifier you need, from Slave Traders to Hounds.
To access the feature, You must:
- Have between -10 to -40 Reputation
- Come back again in 48 hours if you want another boost

This bonus feature has been released as a separate mod for those not interested in
Thanks, Chumbo. However, the Chumbo version gives lower Reputation for a lower price, for balance purposes.
Popular Discussions View All (1)
0
26 Mar, 2023 @ 7:40am
Russian translation/Русский перевод
RevRept
49 Comments
Thebrokenbucket 21 Aug @ 7:22pm 
statistically they are happier now
Thebrokenbucket 21 Aug @ 7:22pm 
destroying the holy nation by raiding their villages and making their wives join the shek farms
No Son of Mine 28 Jul @ 8:13am 
Same, I want to learn Blender eventually, but hoo boy that's not happening for a long while. GIMP is already confusing enough. For the pups I did, I wound up creating a new squad profile for 'Lost Puppy' and sprinkled them into areas where they'd be rare spawns, kind of like lost drones; the nests are sketchy.
Gevurah  [author] 28 Jul @ 8:06am 
Thank you, I'm glad to know it. I myself am intimidated by picking up 3D rendering, so I do my best within the limits of my understanding of the FCS. Maybe I should consider putting some work in on pups of the more common animals as requested. The problem with wolf pups is, if you're close enough to heal one, it's most likely unconscious or already aggroed.
No Son of Mine 28 Jul @ 5:48am 
Hey Gevurah, I just want to say thanks as I used your mod as a guide to implement exactly what the user below suggested into my animal overhaul mod. I'd been wanting to do that very thing for a long time now, but have been somewhat intimidated by the nature of programming dialogue in this game. Appreciate all the QoL stuff you've added to our load orders for Kenshi!
JediKnightSky 7 Jun @ 6:48am 
Something just popped in my head. Would it be possible to expand this concept the the pups of wild animal factions? We already have Tame Beasties its true, but this one has a better RP concept for gaining allies you have shown kindness to. Taking a wild bone dog pup and patching it up and taming it would feel so much more like a bond than just buying one.

Just a thought.

Love this mod. Lost Drones are such useful fellas and I hate seeing them end up as fodder for the beasts and bandits.
Gevurah  [author] 4 Mar @ 11:42pm 
Of course! That sounds like a wonderful idea.
MikaBoy 4 Mar @ 2:26pm 
Hey there!

Thanks for the fantastic mod—I’ve really enjoyed it! I'd love to translate it into Spanish so more people can experience it, giving you full credit, of course.

I’m still learning modding, but I’d love to contribute. Would it be alright to upload the translation to Steam? I’ll link back to the original so others can support it too.

Cheers!
Gevurah  [author] 19 Feb @ 2:01am 
Unintended but not a problem. You could take advantage of it to interact with them yourself if you want. It also won't trigger the cooldown because completing the dialogue is what does that.
No Son of Mine 19 Feb @ 12:37am 
I've noticed a couple of instances where the dialogue would proc when an NPC was healing another and I was in the area but not doing the healing myself. Seems unintended.