Tabletop Simulator

Tabletop Simulator

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Getaway
   
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Game Category: Board Games, Original Games
Number of Players: 2, 3, 4
File Size
Posted
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8.207 KB
3 Jul, 2014 @ 12:55pm
19 Jan, 2015 @ 7:59pm
3 Change Notes ( view )

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Getaway

In 1 collection by Jordan
Jordan's Games
28 items
Description
Getaway is highway robbery, when you roll the dice, you can move ahead spaces, rob from the bank, or rob from a player. But be careful, if a player hits the "alarm", the big pawn will roll the dice and if it catches you, you're out of the game. Can you survive to the end, or will greed catch up with you?
2 Comments
Jordan  [author] 19 Jan, 2015 @ 8:05pm 
They Train, thanks for the message, I thought it saved with the rules in play. But here's the quick understanding of the rules.

On your "turn" you roll the dice. Whatever is the number is the number you have to do one of three actions.

TAKE from the bank (draw a card from the deck, but place it face down)

STEAL from a player (takes a card from any player, once again, still face down)

ADVANCE spaces (moves on the game board).

If you land on the RED SPACE, you will now roll on behalf of the police after every turn. Until someone gets caught (reveals all cash amounts) and replaces their turn as a turn for the police.

Whoever lands on space 100, (The Golden Space) is "Safe", and if any other players join them in Space 100, the winner is whoever has the most money.
C7RL_ALt 18 Jan, 2015 @ 4:04pm 
I tired to play this. I did not understand anything. Please include a proper set of rules and how to play.