RimWorld

RimWorld

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Vanilla Textures Expanded - Save Our Ship 2
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Mod, 1.4, 1.5
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49.299 MB
8 maj, 2022 @ 4:37
25 jun, 2024 @ 3:25
3 ändringsnotiser ( visa )

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Vanilla Textures Expanded - Save Our Ship 2

Beskrivning
[www.patreon.com]







Check Change notes for changelog information.



I finally moved my lazy ass to create a full retexture of everything in Save Our Ship 2. It was a glorious and huge undertaking, we're talking hundreds of textures that needed to be remade - but it's for a good cause. I wanted to play with SoS2 for a long time, but textures were always keeping me from trying: I like my mods blending together nicely, and the art style of SoS2 was simply not in any way, shape or form similar to that of vanilla expanded mods.

So I sat down and tinkered, and worked, and experimented, and designed a brand new reskin that I hope at least some of you will enjoy. I worked closely with the SoS2 team which were more than aware of my endeavour - in fact they encouraged it!

This mod is a full retexture of Save Our Ship 2, and as such it requires you to have Save Our Ship 2 installed and loaded before this mod.

It's my birthday today, so in a spirit of giving I figured you guys and gals would enjoy this, so there ya go.



This mod should be compatible with everything. It’s a retexture. Of course, if you’re already running some sort of retexture for Save Our Ship 2, it will not work.

Please report any bugs in the comment section below.

Please check if the bug also appears without this retexture. If it does, it's not on me to fix it - I don't plan to fix SoS2 bugs, ask them!
















Please note: there are other textures retextured, not included in this description: for example, projectiles and filth textures.



Q: Did you retexture walls/floors/roofs too?
A: I did indeed!

Q: Is this mod CE compatible?
A: Yes, it’s a simple texture pack.

Q: Is there a performance impact?
A: No. The biggest processing power the game utilises is to calculate bills, pawn movement etc. Inserting images into the game doesn't account for any FPS drops.

Q: I don’t like a particular retexture that you did. How can I turn it off?
A: Since this mod alters drawSizes of majority of items and structures to better fit the game, removing the individual textures is not as easy, sorry.

Q: Is this mod save game compatible?
A: It should be!

Q: Why did you decide to retexture SoS2?
A: I’m a big fan of Mr Samuel Streamer. I watched his Captain Bucko’s playthrough in space, which inspired me to bring SoS2 closer to Vanilla Expanded art style. Now I’m awaiting in anticipation for him to do another SoS2 playthrough, so if you want to help out, go to his videos, like them and say ‘Oskar demands, Samuel provides’. He will know what it means.



Graphics created by Oskar Potocki

XML patches by xrushha

Special thanks to ISOREX for the armor textures and legodude17 for coding help.

Rimworld is owned by Tynan Sylvester.

Save Our Ship 2 by Radian Helix Media.

1.4 and 1.5 update by Sam_Bucher and Buns Buns Cat!

(CC BY-NC-ND 4.0)[creativecommons.org]







Vanilla Textures Expanded
Populära diskussioner Visa alla (1)
2
25 jun, 2024 @ 11:59
Is this compatible with game version 1.4?
DatBoi302
423 kommentarer
Aizuki 25 sep @ 23:39 
oh no , i like this texture rather than original SOS2 one :steamsad:
Readtext 22 sep @ 20:24 
What pain...😢
Cirdain 21 sep @ 23:04 
Unfortunate but understandable, you guys have a lot on your plate. Thankfully looks like most of it still works anyways.
Oskar Potocki  [skapare] 20 sep @ 14:41 
We're not going to update this mod to 1.6.
fran.tacca 19 sep @ 23:56 
Is this getting updated to 1.6? or is it getting added to something?
Yin 15 sep @ 21:57 
Glittertech salvage bay uses the old texture, everything else is great
Readtext 15 sep @ 15:23 
Jovini These are different ships. Odyssey is just a big shuttle that you can live on. But you can't leave the planet. SOS2 is a ship half the size of the map that flies to other planets.
Jovini 14 sep @ 17:47 
Hey guys can anyone tell me if SOS2 is good to use with Oddysey and integrates well? Or should I only use one of them?
Starempire42 8 sep @ 10:59 
@Myphicbowser I would feel like this would only need a 1.6 tag and some tweaks or am I mistaken?
Nekomimi 1 sep @ 3:58 
Hello, is there any chance for 1.6 update? <3