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Perhaps it is the IT cluster buildings beaming goods to the warehouse. Hmm.
I'm unsure if what i'm experiencing is some of what is discussed below.
I'm seeing my newly build warehouse 'magicly' getting filed with goods without any trucks arriving with goods. (its a small warehouse)
Is this part of the mod?
Can i turn it off?
I am not sure which asset you are testing some Warehouse or CargoTrainWarehouse?
For CargoTrainWarehouse you need 2 rail connections to function it can be Outside Connection or other CargoTrainWarehouse or CargoTrainStation
CargoTrainWarehouse has 2 buidlings (its unique by design) Cargo Train Station as one, and Warehouse as another one, so both can request things and both function slightly different
It can be district mis-match which cause it to not match or deliver to CTW (Cargo Train Warehouse)
One more tip. You can ponder upon why two terminals rather than one, and replacing the distant one with a bunch of production buildings works the same.
Does the demo not show otherwise? You should first prove to yourself that it works, then apply or not apply settings to figure what makes it not work.
Based on my testing, two Cargo Train Stations on the same rail line can transfer goods to each other, and two Rail-Connected Warehouses can also exchange goods directly. However, direct transfers between Cargo Train Stations and Rail-Connected Warehouses don't work. When the mod is disabled, transportation returns to normal.
What specific settings need to be enabled to make direct transfers between Cargo Train Stations and Rail-Connected Warehouses possible?
https://imgbox.com/0A8lUGrQ
I have also joined the Discord and sent you a message there.
The core question I am seeking confirmation on is: Can a Cargo Train Station transfer goods directly to a Rail-Connected Warehouse without requiring road-based transport for the final delivery?
I would like to ask if this specific logistics model has been tested. If it hasn't, would it be possible for you to verify this behavior? It should be a relatively quick check to perform. If this direct connection isn't currently supported, please consider adding this functionality in a future update. I believe it would be a valuable improvement to the mod's capabilities.
To help with your investigation, please let me know what specific information you need from my end. I am ready to provide save files, screenshots, or detailed logs to assist in diagnosing this behavior.
I changed the Delay in multiple Step´s down to 0.... no significant Change. I tried several other Changes like "Heuristic-Calculation" or Calculation by "Line-of-Sight" instead of Road-Network (my Default)... slightly increase of Traintbased Deliveries by 5%. I even tried to Change my Road-Layout to increase the Path-Length of my Road´s. ...No Change.
The only Solution i have left: is to restrict Truck-Traffic In and Out of Industrial-/Servicepoint-Districts.
(Just for explanation: I play on High Difficult with TMPE:Despawn off)