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Sorry for the late response. Due to my lack of skills, this unit has animations, but the unit's sound file and projectiles have not been implemented. But functionally it's perfect.
Because the first reason is that Firaxis created their own XCOM squad in Civilization 5
The second reason is simply because I like the XCOM series as an XCOM modder. XD
https://civilization.fandom.com/wiki/XCOM_Squad_(Civ5)
Not a complaint or anything, just pretty weird.
Debugging with artdef. (presume that the code still linked with other mods was the problem)