Total War: ATTILA

Total War: ATTILA

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No more loose spacing [UPDATED]
   
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Tags: mod, Battle
File Size
Posted
Updated
640.880 KB
5 May, 2022 @ 4:32pm
30 Jan, 2024 @ 9:56am
3 Change Notes ( view )

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No more loose spacing [UPDATED]

Description
This mod removes loose spacing in battles for you AND for the AI.

Now the "loose spacing" button will still be there but nothing will happen when you click it.

Compatibility - You can use it with Vanilla or mods. Keep in mind it works with every mod that doesn't alter unit entity sizes. So it works with most big mods such as: MK1212, Age of Justinian, etc. But it will NOT work with FoTE or Age of Belisarius for example.

Load order - place this mod at the top of the list

If you find anything is not working as it is supposed to or any unit that can still go into loose formation, leave a comment.



13 Comments
Green Raven 23 Feb @ 5:28am 
This is just what I wanted, thank you!

Men, prime the onagers!!
Robelt Bobelt 7 Jan @ 5:12am 
@Sheph
You always play on loose formation yeah? Start using shields and cavalry instead of standing on the arrow rains. Loose Formation is a shitty and cheap mechanic for stretching a squad across the entire battle map, which when used by AI should show us its intelligence, but in practice it just stretches out already drawn-out battles, like in MK1212, and also makes the use of missle units even more useless.
If you do not use archers you wont understand that, but we, proud and just saggitarias of our nations understand, that loose formation of an army is a awful unco,fortable and not beuatiful mechanic. So AI must not to have that, even if you mustnt neither.
So this is a great mod, it removes this pathetic crutch from the arsenal and makes you fight harder, catch bowmen and crossbowmen faster, cause they now more deadlier and brings missile units back into the game as opposed to the unbalanced unfortunate attempts to shoot all the ammunition for 15-16 kills.
Sheph 30 Jan, 2024 @ 5:36pm 
I mean evidence that shows that units in standard formation receive no more damage from missiles than those in loose formation.
BloodyViper  [author] 30 Jan, 2024 @ 5:17pm 
Do you think i upload mods without testing?
No i can't send you my ancient sources on loose formation because in contrast to testudo, shieldwall, pikewall and other formations i have never heard of something like that in a historical context.
Sheph 30 Jan, 2024 @ 1:30pm 
Have you tested it? Can you present your evidence? The AI loves to use this for the available units.
BloodyViper  [author] 30 Jan, 2024 @ 9:55am 
@Frank :)
MK1212 changed a few stats. I updated this mod so it should work now. lmk if you still experience issues.

Load before MK1212

@Sheph
"loose formation" is not a thing IRL and annoying ingame thats why this mod exists. To get rid of that.
Sheph 29 Mar, 2023 @ 2:46pm 
So, what is the purpose of the mod? I thought loose spacing avoids missile damage?
Robert de la Croix 2 Mar, 2023 @ 11:46pm 
Not working for MK1212 for me, does it have to be at the top of the load order
Taste of Capitalism 25 Feb, 2023 @ 7:59am 
was looking for this.. loose spacing make visual of battle awful. Thanks!
BloodyViper  [author] 21 Nov, 2022 @ 11:10am 
there probably are, tell me which don't work and i willl make them compatible if it's possible to do so