Barotrauma

Barotrauma

34 ratings
Duffle Bag 2.0, Backpack & WaistBelt Revived
   
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885.490 KB
3 May, 2022 @ 4:14pm
3 May, 2022 @ 4:27pm
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Duffle Bag 2.0, Backpack & WaistBelt Revived

In 1 collection by Noble
Revive project
14 items
Description
I got permission, dont worry.

- Updating to Urban Expanses.
- Fixing some textures not showing when worn.
- And other minor code fixes
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Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2468468314
If original mod author does not want to have this mod up, gonna delete it
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Be sure to check Barotraumatic Discord!
https://discord.gg/HdS6FASK
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Original Description:
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This is the multiplayer oriented, Balanced version of the mod. for the original with more inventory and boxception, please visit here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2251324465

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An improved Duffle Bag and new Backpack item to get that ever need inventory.
Now includes a new WaistBelt!

Duffle Bag:
-20 Item Capacity
-Holdable in either hand
-Fits on shelves
-Can hold larger items, weapons etc
-New Custom Texture

Fabricated using and deconstructed into Organic Fiber or purchased from stations for 100mk.

Backpack:
-16 Item Capacity
-Holdable in both hands, wearable in Bag + OuterClothes slot (subject to change)
-New Custom Texture
-15% Speed reduction when wearing

Fabricated using and deconstructed into Ballistic Fiber & Organic Fiber or purchased from stations for 150mk.

WaistBelt:
-9 Item Capacity
-Holdable in either hand, Wearable in the bag slot
-New Custom Texture
-10% Speed reduction when wearing

Fabricated using and deconstructed into Organic Fiber or purchased from stations for 110mk.

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Needless to say (or so I thought) - DO NOT COPY, MANIPULATE OR REDISTRIBUTE WITHOUT PERMISSION.

There maybe some bugs, This is currently V1.2 May conflict with the original version of the mod, but it shouldnt.
20 Comments
Asztylej 27 Jan @ 5:26am 
Can this mod be added and removed from an already existing multiplayer save?
Noble  [author] 22 Oct, 2023 @ 5:45am 
I'll update all my mods soon. Be patient. Have very little time recently to do so.
TheSelfDestructiveDogs 20 Oct, 2023 @ 6:50am 
the only reason i dont use this mod is because it has less slots than the original.

also, if cargo scooters dont fit in the bag, might be bad for me (too).... then again i dont use cargo scooters anymore (i got 2 stored outside of my sub for emergency) because all my crew carry 4 bags on them....(2 tools belts and 2 bags or more, usually)

in short, if i wanted reality, i would go outside, im the man with 6 arms!! *whispers* spiderman! i use the original mod... with the MK2 toolbelt mod for tools & waistbelt for ammo. :manthumbsup: ....some day i will really have 4 arms.
Noble  [author] 23 May, 2023 @ 11:55pm 
Ill take a look
TheSelfDestructiveDogs 23 May, 2023 @ 7:51pm 
@Nattie98 ssshhh, ssshhhh, sshhh, sh... it's okay to be infinite.
Nattie98 6 May, 2023 @ 8:46pm 
Duffelbag is to OP it should only go into shelves imo because currently it can go into containers and Cargo Scooters. And the idea of the Duffelbag is to allow one to carry a crate of capacity in 1 hand.

The problem is that makes a container carry WAY TO MUCH
And a Cargo Scooter can go into a dufflebag which means bagception and infinite storage.

Also the sprites may need some realignment so imo its to OP and it badly needs some tweaking.
Kaito 29 Dec, 2022 @ 5:52am 
Is it me, or are the backpack sprites slightly misaligned?
Castle 17 Oct, 2022 @ 4:29pm 
Any chance you can add the new ammo types to be able to be put into duffle bags?
Stovich 17 Jun, 2022 @ 11:40am 
Just what I was looking for, thank you!

I appreciate that this is a balanced version that doesn't have the backpack/belt resistance buffs that the original mod had :steamhappy:
Noble  [author] 9 Jun, 2022 @ 6:36pm 
Alright done.
@Sonar The Synth