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Economy Chad (Economy-limb Based Skeleton)
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28.806 MB
1 maj, 2022 @ 7:40
10 aug, 2023 @ 4:37
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Economy Chad (Economy-limb Based Skeleton)

I 1 samling av The Subarashii One
Suba´s Skeleton races
4 artiklar
Beskrivning
What happens when a couple of Hiver Limbsmiths get really high and swallow a gallon of grog? Well, they end up with this monstrocity. Meet the Economy Skeleton, a Skeleton so bad that it shouldnt exist. Yet here we are.

This is the third iteration of my skeleton collection, this one was specifically designed to be bad.


This mod introduces:

- works with rectuitable prisoners
- A new skeleton subrace.
- A couple of stormhouses within the western hive territory selling these skeletons as "slaves".
- A new game start where you are an economy skeleton gone haywire trying to escape you captors.
- Here is a patch for More Combat Animations (MCA): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2818282246

WHAT WILL COME IN THE FUTURE?

- Introduce a skeleton called "Economy Chad"
- Economy Skeletons spawning in the wild.
- A small Economy skeleton uprising against the hivers.

STATS

- Hitpoints: 95
- Science +20%
- Robotics +20%
- Martial Arts +20%
- Strenght -20%
- Lockpicking -20%
- Toughness -20%
Populära diskussioner Visa alla (2)
1
22 okt, 2023 @ 12:46
Economy-Chad Part Map issues
Tomanator490
1
10 aug, 2023 @ 2:24
Translation upload permission
Le Leon
202 kommentarer
Lucius Helius 9 timmar sedan 
May I use this mod in a mod of my own? I'll link credit here of course.
Skye is a nerd 20 okt @ 22:53 
Made the patch, but my version adds and modifies a lot of dialogue, so if you're reading this as a non-English speaker or not interested in my wider changes, you can just make a local copy of this mod and open it in fcs, edit the Economy Skeleton "male normal map" and remove the robot mask file to fix the face invisibility.

My mod adds a lot of personality to these robots, check it out:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3590854385
Skye is a nerd 19 okt @ 13:12 
Awesome mod. I'm in the process of patching this mod for the part map thing (+ some minor dialogue fixes) and I noticed there's a lot of dangling unassigned dialogue probably from your lifter skeletons mod.

For non-modder readers, don't worry it's not really a functionality problem, just makes space usage go up a bit and throws some fcs errors and warnings, but dialogue is pretty small data-wise.

If you're seeing this Suba, mind if I post the link to my part map & dialogue patch once it's done in the comments?
Gianont 16 okt @ 20:04 
greatest mod ever. but please fix the bug where if hey were a dustcoat it remove half there head
TheGreatDookieMan 27 jul @ 20:55 
Hey, I know it's a lot to ask, but is it at all possible you could make patches for "Animation Overhaul - Crafting Animations" and "Great Animations Mod"?
Don 17 jul @ 10:15 
Modder! Modder! My weak joke race isn't weak enought! May I ask for a even weaker version of them? I'm talking them not wearing haeadgear nor shirts and with a flat -30% to every XP gain! I want to suffer but I'm not suffering enough
Average Genestealer 9 jun @ 10:02 
I feel like the economy skeleton factory should have robotics benches, repair beds, steel refineries, etc. Considering it's where economy skeletons are presumably made
Average Genestealer 5 jun @ 12:30 
When I figure out how the FCS works, I'll make that mod. Beep and Agnu will be able to reason with the economy skeleton bugmaster.
The Subarashii One  [skapare] 5 jun @ 11:46 
@tarsis thanks! :D
The Subarashii One  [skapare] 5 jun @ 11:45 
@average Genestealer
Sure! go ahead! sounds fun! :D