FortressCraft Evolved

FortressCraft Evolved

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FC Revived AddOns
   
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26 Apr, 2022 @ 6:33pm
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FC Revived AddOns

In 1 collection by Krysez
FortressCraft Revived
42 items
Description
FortressCraft Revived: Add On Mods
A collection of Mod configurations based off of other published mods.

Mod #1

Portable Bases +Cost[/h2]

This mod allows you to relocate your base!

Based off of the "Portable Base - 1260955378" mod, this does the same thing, but only features the Small CPH and Base Add Ons (No Big CPH) and adds a costs to placing these additions.

This is used with the Area Protection mod to allow players to claim their own areas with working CPHs!

(This description is taken from the Portable Bases mod page)

You can destroy CPH, research station, smelter, manufacturing plant with the default build gun!
Also you can craft those machines for free! (CPH won't drop itself)
To destroy CPH you need to use L.Shift+Click. (Just like multiblock machines)


It is possible to build both Big CPH and Small CPH.
Keep in mind to have MAX 1 CPH in your world, otherwise game will bug.

The "Cover for Big CPH" blocks work only inside of Big CPH's texture. 3x3x3 area.
The Big CPH's tutorial dissapears if world is older than 10min and peak threat is 301+.


This mod also helps in case when your game is bugged and you are missing machines.
If you miss CPH then there might be " CPH Initialising... " bug.

Mod #2
Cloning Vats (Server Version)[/h2]

Adds cloning vats to the game. These serve as a spawn point on death.
Requires 100 Copper Ore to construct and power after each respawn.
If a clone isn't ready at the time of death you'll return to the
original respawn point.