Barotrauma

Barotrauma

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RFA DREADNAUGHT 3.4
   
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25 Apr, 2022 @ 10:35pm
25 Apr, 2022 @ 10:59pm
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RFA DREADNAUGHT 3.4

In 1 collection by Moufisto
RFA Dreadnaught Pack
6 items
Description
The RFA Dreadnaught is a 189 x 80m ship.
It's absolutely massive and is probably not an ideal submarine to take, more of a meme ship.
If you want a more normal submarine, try the RFA Cruiser as a standalone sub.

However, if you want to try it..

Welcome to a crazy battleship with 2 docked large submarines for either going where the Dreadnaught can't go, or to flee to should things get too bad. This ship is covered in turrets, missile pods and general amenities that are large scaled and organized. It also comes with 3 mannable nuclear torpedos, the navigation terminals for them are at the back of the armory.

Required mods:
- Better Glass
- EK | Gunnery
- Powerful Sonar

Sub Addons:
- Dreadnaught Humpback
- RFA Cruiser MK7
- Torpedo (1-3)

All 5 of these addons are updated and are on my RFA Dreadnaught collection for quick subbing.


Most issues have been resolved with this ship, the list has been narrowed down big time.

- Some periscopes need hooking up to indoor turrets
- Possible AI issues navigating, but SHOULD be fixed up. This one's a maybe.
- Try not to put more than one fuel cell into a nuclear reactor at once.... :x
- The RFA cruiser needs an undocking button on its side for undocking from specifically the Dreadnaught. I think.
- Apply ID cards to doors to the medbay, armory and electrical rooms.

Otherwise I believe it's good to go for an update release.

Updated since last:
- cleaned up wiring around the ship
- Replaced small pump with large pump for main stairhall
- Fixed most of the AI navigation
- Applied ventilage to ALL hull regions, didn't realise AI was dieing of oxygen to no vent due to segregated Hull regions within the same room
- Attempted to make the Humpback Sub area a dry dock, that won't work. Reverted it.
- Removed bottom shuttles due to issues with AI and boxes eventually setting fire inside them.
- Fixed some platforming, or lack of in appropriate areas.
- Nuclear Reactors are wired up to Regex / Greater codes to manage fission and output, but this could need some adjusting. Junction boxes may need overload resistances buffed for this if more power is required.


1 Comments
seaton 22 Mar, 2024 @ 7:07pm 
"The Submarine may not be compatible with the currently selected content packages, because it requires the content packages EK | Gunnery, Better Glass, POwerful Sonar. Are you sure you want to choose the submarine?" ---

Is stated when trying to host a game using this submarine while having the 'required mods' active. I suggest adding the mods to the 'required mods' part of the Workshop page so they're linked and are automatically downloaded, or at least include a URL with each of your required mods. Or if a specific mod order is needed, include it in the description.

Currently broken and unable to use.