Project Zomboid

Project Zomboid

134 ratings
Add Random Sprinters
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19 Apr, 2022 @ 11:55pm
29 Aug, 2023 @ 3:16am
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Add Random Sprinters

In 1 collection by EasyPeasyViking
FINAL DAYS | Hardcore Experience Server
86 items
Description
This mod allows to add random sprinters. It works for both SOLO and MP.

You can configure the rate of sprinters.
You can also set zombies to be inactive at night hours (all zombies will be shamblers).
You can decide to go with a custom day/night hours OR use the automatic seasonal day/night hours (with this setting ON, day and night hours will change based on the current season and month).

For server admins, here is the section for the Sandbox settings:

AddRandomSprinters = {
-- Minimum=0 Maximum=100 Default=10
Probability = 10,
-- Minimum=1 Maximum=24 Default=6
DayStart = 6,
-- Minimum=1 Maximum=24 Default=23
NightStart = 23,
InactiveAtNight = false,
SeasonalDayNightHours = false,
}

Please report feedback and bugs.

Workshop ID: 2797104510
Mod ID: AddRandomSprinters
165 Comments
EasyPeasyViking  [author] 21 Oct @ 7:25am 
Hello @Butt. I am planning to work on a b42 version when the b42 will be fully released.
Butt 21 Oct @ 5:25am 
b42 when
The Law 3 Oct @ 5:57pm 
Whatever issue i was running into is gone now, it seemed to be a problem with the load order. Sprinters was at the top but now its at the bottom after reintsalling and its working properly now
EasyPeasyViking  [author] 3 Oct @ 12:23pm 
Thanks for the details, @The Law, this mod does not affect the zombie spawn rate. Either you might have other mods enabled that cause this issue, or something off with your configuration.
The Law 3 Oct @ 12:03pm 
When i use this mod the amount of zombies spawned is always the base normal, despite having the zombie populaion set to extreme
EasyPeasyViking  [author] 2 Oct @ 10:21pm 
Hey @The Law, thanks for reporting. Can you be more specific? What do you mean by "mess with base zombie spawn rate"? This mod does not alter the spawn rate of the zombie though.
The Law 2 Oct @ 4:12pm 
This mod seems to mess with the base zombie spawn rate, im using it with day one b41 and bandits b41
SilverVixen 21 Sep @ 10:00am 
anytime ^^ always glad to help even tossing unused ideas to mod devs, keep up the good work as this mod is one i love using in 41 to add some more spice to my game and more variety
EasyPeasyViking  [author] 21 Sep @ 9:54am 
Thanks for the feedback @SilverVixen, I will keep this in mind for the next update of this mod, so to make it possible specifying different health multiplier per zombie type! Nice addition to see. Thanks!
SilverVixen 21 Sep @ 6:23am 
alright thank you for the clarification, if its an addition though maybe its max should be more than 10? maybe have the max possible value be atleast 100 if possible? so sprinters could be tankier than normal zombies which would fit if someone made a modpack for something like Dying Light