Space Engineers

Space Engineers

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XM-15MBT War Dog (1 Mod, 4 Scripts)
   
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Type: Blueprint
File Size
Posted
Updated
2.193 MB
10 Apr, 2022 @ 3:46pm
11 Aug, 2023 @ 11:07am
2 Change Notes ( view )
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XM-15MBT War Dog (1 Mod, 4 Scripts)

In 2 collections by BlueBirrb
CFR Celestial Federal Republic
88 items
War Dogs
23 items
Description
It should work fine with out the mod, tho it is recomanded to use the Better Wheels Mod to make building easier.

The New MBT developed by Ferrum Industries to replace the aging Bulldogs, the War Dog removes the old traditional cannon for a very powerful Rail Gun, that should pierce the heaviest of armors, initial prototypes saw action on Pertam and Triton with favorable results but without the decoy launchers, eventually tho due to costs, it was decided to upgrade all vanilla bulldogs to the A1 Standard, and the development of the M-15 Went to a halt.

The armor composition on the M-15MBT is mostly Heavy Armor and it weighs around 157 Tons when Ammo Connector is fully loaded (144 Rounds in total), the Side Armor is Heavy Armor on Top of Blast Doors, tho the frontal part of it is Two Heavy Armor thick, the Front is entirely Heavy Armor 3 or 4 blocks thick, while the back is mostly Light Armor

Specifications:

Antenna
Laser Antenna
Two Custom Turret Controllers (One for MG and the Other is spare, in case you don't want to use MART)
Two Decoys that can be launched in the general direction of the enemy to distract fire.

Cameras:
Frontal Camera
Back Camera
Cannon Camera
Frontal Turret Camera
Back Turret Camera
Gatling Turret Camera

Connectors:
Connector for Storing Ammo on top of the Advanced Rotor
Connector for Docking and Resupplying Ammo and Hydrogen and 5 Small Reactors Under the Advanced Rotor

Power Generation:
1 Hydrogen Engine
3 Small Hydrogen Tanks

3 Small Reactors in the Hull
2 Small Reactors in the Turret
Dozens and Dozens of small batteries to store power in both Hull and Turret

Storage:
Connector for ammo, with 144 Rounds for the Rail Guns
Connector for Docking, it is recommended to keep it empty and not overfill it

Lots of Small Cargo Containers, some hidden in the Turret but can be accessed by the small one in the back.
Several Small Cargo Containers in the crew compartment, some on the back of the turret and on side of it.

Lights:
Spotlight in Turret (Red)
Spotlight for Cannon (Green)
4 Offset Spotlights
Offset Spotlight for Gatling Turret

Crew:
Driver
Commander/Gunner

Scripts:
MART
Whip's Planetary Compass
Whip's Turret Based Radar
Whip's Skid Steering

Driver Toolbars:
Tool Bar 1:
1-Hatch Hinge
2-Camera Front
3-Interior Light
4-Camera Back
5-Antenna On/Off
6-Bottom Connector, Switch Lock
7-Gatling Turret Control
8-Gatling Turret AI On/Off
9-Hydrogen Engine On/Off

Tool Bar 2:
1-Camera Turret Front
2-Camera Turret Back

Commander/Gunner Tool Bars:

Tool Bar 1:
1-Hatch Hinge
2-Camera Cannons
3-Rail Gun, Shoot Once
4-Gatling Gun Shoot On/Off
5-Spotlight Cannon On/Off
6-Gatling Turret AI On/Off
7-Gatling Turret Control
8-Launch Decoy 1
9-Launch Decoy 2

Tool Bar 2:
1-Spotlight Turret On/Off
2-Spotlight Turret Increase Range
3-Spotlight Turret Decrease Range
4-Gatling Turret Offset Spotlight On/Off

6-Laser Antenna Increase Range
7-Laser Antenna Decrease Range
8-Paste Coords
9-Connect to Coords

Tool Bar 3
1-Increase Rotor Displacement
2-Decrease Rotor Displacement
3-Rotor Lock On/Off
4-Camera Turret View
5-Back Camera Turret View