Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (18)
Alluvian's Rise from your Grave
New skeletal units, skeleton lord option, and adjustments to the wight hero for the vampire counts. Available in campaign (Mortal Empires) and in custom battles. New Units Skeleton Champions (Sword & Shield) Skeleton Champions (Spear & Shield) Skeleton Cha...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Campaign Forestry - Nature Overhaul for Campaign map
Created by Mazisky
Alternative Lite Version avaiable (better fps) I highly recommend this alternative version. It uses vanilla models but still looks a lot better and it has no performance loss. (click on the picture below) https://i.ibb.co/hg7HhhB/download.jpg INTRODUCTION ...
Chaos Winter Corruption
Created by Pythax
With the long awaited announcement of Warhammer Totalwar 3 and the immense hype surrounding it (Seriously, KISLEV !!) I could think of no better time to release a mod that I have had in the works for some time now! https://i.imgur.com/fVVaDCS.gif Greetings...
Different Skeleton Animations for Vampire Counts (Desynced)
Created by Foxtrone
Changes the Vampire Count skeleton animations to animations used by the Tomb King skeletons. I think they look better, especially the running animation. Animations are also desynced. This mod was made for personal use but I decided to make it public. Speci...
Fear the Undead Tide!
Created by kam2150
Hello, This mod increases and rebalances size of Undead units. This means that Undead AI will not spam more armies but each army will be a bigger threat. Certain units got large increase in number (300 strong Zombie units) at the cost of small HP reduction...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
No Climate Penalties
Created by Psycho
Description Effectively removes Climate Penalties by setting their values to 0 (see image above). Affects the Climate Penalty itself, so works for all factions. Compatibility This mod is an extremely basic value adjustment, so it should be compatible with ...
No Local Populace Corruption
Created by Fequois
No Local Populace Corruption removes the concept of "local populace" from every region. This makes it possible to convert a region entirely over to your side, with no rebellious populace. Additionally, it's slightly quicker to convert a province to a facti...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
True Necrarchs (Lore-Friendly Version)
Created by Pythax
This is the Lore-Friendly version of the texture and model overhaul mod that I've been working on ever since the Bloodline DLC was released. I just released a new Blood Dragon re-model, check it out here : https://gtm.steamproxy.vip/sharedfiles/filedetails...
Vampire Counts Roster Expansion
Created by Jimmy
Hi guys, welcome to another one of my roster expansion mods. This mod adds new recruitable units for Vampire Counts campaign and custom battle. This mod adds 11 new units to give the vampire counts a little bit of backbone in the later game. If you want an...
Vampiric Corruption Mod- Ethereal Blue/Green
Created by gaeatirumati
Description: This mod changes the color for vampire creep to an ethereal blue/green. The old bland ashy grey lost it's charm and I tried to find a replacement. Find this thing, I could not. So, I rolled up my sleeves and pewped out this little ditty (becau...
x2 Grave Guard unit size
Created by ManyEagles
This mod doubles the amount of Grave Guard models from 120 to 240....
Vlad's New Helmet
Created by depressed cat
Yet another Vlad appearance overhaul mod. Though not exactly an overhaul, as it just replaces his head mesh with a kitbash of blood knight's helmet and depth guard's mask. This one is an edit made with Asset Editor this time around and was more of a test o...