Project Zomboid

Project Zomboid

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[B41 MP only] bikinitools: Server Edition - new submod August 19th!
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File Size
Posted
Updated
119.306 MB
26 Mar, 2022 @ 9:51am
19 Aug @ 11:03am
136 Change Notes ( view )

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[B41 MP only] bikinitools: Server Edition - new submod August 19th!

In 7 collections by bikinihorst
Project Apocalypse S06.5
127 items
Project Apocalypse S07
124 items
Project Apocalypse S08
138 items
Project Apocalypse S09
131 items
Project Apocalypse S10
156 items
Project Apocalypse S11
176 items
Project Apocalypse S12
173 items
Description
What is this?

This mod is a collection of various submods for various areas of the game that I wrote over a timespan of more than 3 years. It's specifically tailored to server management and community systems. My main goal was to keep everything modular so you can pick and choose which part of the mod you want by enabling its submod.

The list of submods provided within this mod and their bullet point description has eclipsed what Steam can handle so I migrated the information about them into a Steam guide here:

BTSE Module descriptions and a bit of guidance


Important information

This mod is provided with Linux filesystem capabilities in mind. If you do not have a Linux server you need to require users to not create usernames with chars that are invalid for NTFS.


This mod is a passion project and not a commission

Its development has been fuelled by the generous and continued support of the following communities (in alphabetical order):Without their support and encouragement I would have given up long ago.


Burgers!

If you like the mod and want to help me, please don't forget to give it a thumbs up. Also please consider donating a burger[ko-fi.com]. It would mean a lot to me.

[ko-fi.com]


Permissions / repacks

Originally posted by author:
Do not copy, modify, redistribute, or repackage this mod without explicit permission from the creator. This includes on or off of steam, within another mod or modpack, or a different modified version. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.

© 2022+ bikinihorst


-------------------------------------------

Workshop ID: 2784972075

Required for EVERY module in here:
Mod ID: BTSE_Base

Modules
Mod ID: BTSE_Blueprints
Mod ID: BTSE_Chat
Mod ID: BTSE_Economy
Mod ID: BTSE_Farming
Mod ID: BTSE_Locks
Mod ID: BTSE_RestorePods
Mod ID: BTSE_TileProtect
Mod ID: BTSE_Tools
Mod ID: BTSE_VehicleProtect

Old security stuff. Some things are blocked by cheat tools.
Mod ID: BTSE_Legacy_SecExp

Examples (do not enable / copy)
Mod ID: BTSE_Examples
Popular Discussions View All (47)
4
5 Mar @ 1:18am
BTSE Mod Errors with own PricesAndValuse Mod
Riak
5
25 Jul @ 4:29am
Safehouse Invite
Lil Boogie
2
17 Jul @ 5:24pm
Allow Users To Be In Multiple Safehouses
Woodland
474 Comments
MaximusPT 5 hours ago 
@bikinihorst - we are getting this error while downloading...
[19-08-25 20:19:54.231] LOG : General , 1755631194231> 591 625 596> Workshop: DownloadPending GetItemState()=Installed|NeedsUpdate|Downloading|DownloadPending ID=2784972075.
[19-08-25 20:19:54.232] LOG : General , 1755631194232> 591 625 596> Workshop: download 91638688/111663968 ID=2784972075.
[19-08-25 20:19:54.321] LOG : General , 1755631194321> 591 625 685> Workshop: onItemNotDownloaded itemID=2784972075 result=2.
[19-08-25 20:19:54.322] LOG : General , 1755631194322> 591 625 686> Workshop: item state DownloadPending -> Fail ID=2784972075.
bikinihorst  [author] 8 hours ago 
discussions and descriptions have been merged / expanded and are now available in this guide: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3552110409

the description of the new vehicle ownership submod can also be found there.
habibassiddiqi1 2 Aug @ 9:44pm 
please make a vidio tutorial about how to setup the global market PLEASE
Seeker 1 Aug @ 9:44am 
Suggestion:
A mod that adds a configurable random delay before activating Safehouse protection after the last member of a faction logs out. While any member is online, the base remains unprotected — just like with the default setting DisableSafehouseWhenPlayerConnected=true.

The difference is that even after all faction members log off, protection does not activate immediately. Instead, it only kicks in after a random delay between 15 and 40 minutes (fully configurable).

The goal is to prevent abuse such as “tactical logout” or “combat logging”, where players disconnect to avoid having their base attacked.

This system helps create a fairer PvP environment by introducing a realistic window of vulnerability after players leave the server.
habibassiddiqi1 27 Jul @ 8:46pm 
Hallo, there is a vidio how to setup the automatic item shop? i've tried for so long but still not working
Nark0t1k 22 Jul @ 1:28am 
@Woodland i already have this bug.
The owner disconect and reconnect and that work well :)
Woodland 17 Jul @ 5:35pm 
Anyone having issues with tile protection not letting a safehouse owner destroy/move tiles? This is a custom safezone, the members are able to destroy/move chairs but the owner is not. I have the Tile protection timer set to 2 IRL hours and tile protection bypassed my members. The players name is spelled correctly but they are getting the message "This is not your home", not "You need to wait".
Zenzo 12 Jun @ 6:39pm 
hello how can I reset the ui, picked the wrong scale and now cant access the right side of the window for bikini tools
Danidarkan Cosplay 8 Jun @ 5:01pm 
I had this mod in my server and I had issues with other mods and by other hand I dindt find a guide of how to edit it even that I enter to the main page.-.
Isin Dule 19 May @ 5:32am 
how do i reset the UI sscale, somehow it went to 500% and i cannot use this, also cannot see the top right gear as its now offscreen.