Left 4 Dead 2

Left 4 Dead 2

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Lukewarm Stream
   
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Game Content: Campaigns, Sounds
Game Modes: Co-op, Versus, Survival
Tiedostokoko
Julkaistu
Päivitetty
294.147 MB
19.3.2022 klo 14.29
28.3.2022 klo 11.45
6 muutosilmoitusta ( näytä )

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Lukewarm Stream

1 kokoelmassa, tekijä мяFunreal
мяFunreal's maps
27 luomusta
Kuvaus
This is a Facelift of Cold Stream, called "Lukewarm Stream". I'm bad at naming things.
Anyhow. Mostly still the same as the original, except it looks nicer.

Note: This seems to be prone to crashes for people who have a lot of mods installed.
I'd have to reduce draw distance quite a lot to "properly" have it running without crashes for those guys.


Overall Changes
  • Skidmark water dispalcement swapped for Refracting model of water. (no slowdown)
  • World textures swapped
  • Lighting swapped
  • Restores the cut Zombat music, by including This mod by Cuba
Alpinecreek
  • Bunker entrance remodeled to be an actual event, rather than opening the gate by one foot and jumping in.
  • Bunker inside remodeled
  • Swapped out of place bridge with a custom broken bridge model to look more immersive.
Southpine Stream
  • Removed blinding glare in tunnel
  • Replaced weird wooden stair ramp thing with a custom ladder model
  • Moved tank spawn further ahead
  • Swapped bridge event for one where you use a truck to smash the fences
  • Remodeled staircase at end of map
Memorialbridge
  • Remodeled suspension bridge to use a model instead of "Move_rope" entities. (Can be walked on by SI Players)
  • Swapped "Exploding Tanker" for a military blockade.
  • Removed Alarm car event after bridge.
  • Added a Crescendo at the very beginning of the bridge.
  • Added ammo and weapons on middle of bridge, to balance the ammo spent on the crescendo event.
  • Slightly remodeled Lot
Cut Throat Creek
  • Swapped Warehouse at beginning for a picnic area (Stolen from Death Toll because IDGAF)
  • Removed Gauntlet event. The ravine is now a basic traversed location to the finale. Tank and witch may spawn.
  • Highly modified finale to be a basic "Wait for rescue" finale. Uses 3 random item spawnpoints.
  • Finale uses a script that makes it way easier on easy difficulties, and harder on harder difficulties. Because the high ground you get is OP, therefore throwing more infected your way on harder difficulties.

The Memorial bridge Army blockade and the Cut Throat Creek Finale location are survival maps.
Honestly, the bridge is kinda boring, but the Finale survival is pretty fun.



This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.

Suositut keskustelut Näytä kaikki (1)
0
23.8. klo 16.48
2025 Review
Dylan The Spud
150 kommenttia
leekebumr34 10.10. klo 23.04 
fix the 100% crashing on the first map
Bane 9.10. klo 22.06 
I wish someone could just fix how bright the fog or the lighting is in the original campaign
BECKBRU 2.10. klo 21.27 
GoldBar 29.9. klo 18.43 
100% guaranteed crash at the start. Goofy ahh map
ForlornLarva117 19.6. klo 12.25 
Lol YES!
I guess not lol, you still did a great job though!
мяFunreal  [tekijä] 10.6. klo 3.30 
yeeeh, i know. Can't polish a turd, can ya?
At least the god awful textures under the water are gone, and i got to animate that ceda truck.
This did improve the map a bit, still a crummy map (not ur fault though).
мяFunreal  [tekijä] 21.5. klo 11.25 
Pretty much, yes. Not a lot changed, other than making it look less bad.
And the gauntlet at the end is replaced with a generic holdout style.
DJaPE 21.5. klo 10.36 
isn't this copy of Cold Stream but just slightly redesigned?