Stellaris

Stellaris

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NSC - Ships in Scaling HARD patch 3.3.*
   
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16 Mar, 2022 @ 4:29pm
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NSC - Ships in Scaling HARD patch 3.3.*

Description
Compatibility patch for NSC2 and Real Space ships in scaling HARD. This also has inbuilt compatibiltiy with ESC NEXT, just make sure you put this mod below its system scaling patch. Load order should look something like this:

1. Real Space - System Scale
2. Real Space - Ships in Scaling Hard
3. Any other Real space mods here*
4. NSC2
5. ESC NEXT and co*
6. ESC NEXT: Overwrites: 6x System Scale
7. This patch

An update to this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2089421648

NOTE: Gigastructural Engineering is somewhat incompatible with this mod. It will still work just fine but weapons, engines, and other such components will not have their numbers adjusted. Attack Moons and other planetary craft will destroy your entire fleet before they even get into weapons' range. Same goes for a lot of the custom factions that are added by the mod. I will try to add these to the patch once the next chapter for NSC2 is released.

As far as I have been able to tell the mod still works for 3.4* as well. Please comment if you find any bugs.
5 Comments
oddthewise  [author] 4 Nov, 2022 @ 1:18am 
I would assume that this does not work for now. Sorry for not keeping on top of this. I've not been playing with the Real Space mod for some time. I'll look into it when I have the time.
jowe01 7 Oct, 2022 @ 7:03pm 
Any experience with the new NSC? Does this patch still work?
Eldahmyr 4 Oct, 2022 @ 8:43am 
update for new NSC2 please ? ;-)
p6kocka 30 Sep, 2022 @ 3:38am 
Is this still working? I mean, there were some updates in NSC2 mod.
Witherfork 6 Apr, 2022 @ 8:58am 
Legend