Stellaris

Stellaris

68 ratings
! Traits Remove and/or Add
   
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Updated
349.046 KB
9 Mar, 2022 @ 4:27am
25 Sep @ 9:10am
41 Change Notes ( view )

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! Traits Remove and/or Add

In 2 collections by Lordlony
Not Achievement Compatible and Multiplayer
11 items
Lordlony Mods and Updates
8 items
Description
Achievement Compatible

Description
This is not a multi-Ascension Paths Mod

These traits can be removed if added and once conditions are met, you can add these traits also.

- - Ascension traits
- Cybernetic – Completed Cybernetics Tradition
- Latent Psionic – Adopt the Psionic Tradition
- Psionic – Adopt Psionic Assimilation

- - Plantoid trait(s)
- Plantoid Bloomed

- Self-Modified - Removed by applying template

Event Traits allows you to apply traits gained from events onto other species or if a species in your empire already has it.
- - Distant Stars
- Brain Slug Host – “Open our hearts, and brainstems to them!”
- Not of This World
- - Astral Planes
- Plasmic
- - Strange Worlds
- Inner Darkness
- Geleboric Mutations
- Psionic Ephapse

Compatibility and Load Order
- Place at the bottom of your load order if using other trait mods
- Compatible with most mods that allow multiple Ascension Paths

Recommended
Compatible Ascension Path Mods
- All Ascension Paths by Draconas
- Compatible Ascension Paths - has its own version; this still works. Ensure my mod is loaded after this.


Credits
- Inspired by Traits removable by 我选择躺平
Let me know if you find any problems or have suggestions
121 Comments
HUTIN PUILO 29 Sep @ 7:28am 
@Lordlony,Thanks for your reply.
Lordlony  [author] 25 Sep @ 9:15am 
@Axis: I have updated so you do not need ascension path to remove the traits.

@HUTIN PUILO: I have not made any changes to basic characteristics or origin related traits since they basically define those species.
Axis 23 Sep @ 10:37am 
I wish I didn’t have to have the ascension path to remove traits. I just want to unify my subspecies!
HUTIN PUILO 13 Sep @ 3:29am 
Hi, thanks for the mod, but there is a problem: I can't remove the trait from robots in my game
type_robot_cave_dweller, can you add support for this trait?
(original file 02_species_traits_basic_characteristics.txt)
Lordlony  [author] 17 Jul @ 5:29am 
It would cause to many changes and mean AI would add Psionics to there robots if they had. So I created a separate patch mod that allows this.

! RP - Traits Remove and/or Add - Robot Psions Patch[url/]
Actual Final Boss 16 Jul @ 2:18pm 
would it be possible for synthetically ascended pops to gain the psionic trait? as it stands now that cant be done with this mod. Specifically, using the Murmuring Monument.
Lordlony  [author] 6 Jul @ 9:35am 
Self-Modified should be removable by applying an original template.
Lord Milutin 5 Jul @ 4:59am 
I cannot seem to remove self-modified... :(
Lordlony  [author] 4 Jul @ 4:50pm 
@MYSTERIO: Not of this world added :Blessing:
MYSTERIO 4 Jul @ 1:34pm 
Good day, could you please add the "not of this world" trait, as it stands your mod currently doesn't support this vanilla trait. Love this mod thanks.