Garry's Mod
357 ψήφοι
HL2: Survivor COMPLETE mappack with FIXED effects
   
Βραβείο
Αγαπημένο
Αγαπημένο
Μη αγαπημένο
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
Μέγεθος αρχείου
Αναρτήθηκε
Ενημερώθηκε
788.807 MB
5 Μαρ 2022, 4:22
5 Μαρ 2022, 9:17
3 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
HL2: Survivor COMPLETE mappack with FIXED effects

ΠΕΡΙΓΡΑΦΗ
Includes fixed visual effects as well as every Chapter (campaign), Battle (for deathmatch), and Mission map's EVERY REVISION from Half-Life 2: Survivor, taken from the content dump, including whatever nodes they have, and the map category from the other pack.
Tries to not include broken materials overriding stock hl2/gmod ones. A script specifically for campaign maps is included to deal with them otherwise taking away your control permanently. On some maps, you may see wireframe squares above certain things, this is due to some content being included in map files themselves, and I would rather keep them as they are.
Truly a neat little piece of HL2 related paraphernalia.
For map icons, use Too many icons (4000+ map icons)
If you have the old pack installed, uninstall it.
55 σχόλια
Gordon? GORDAN! 5 Αυγ 2024, 14:01 
I used this tool.
Gordon? GORDAN! 5 Αυγ 2024, 14:01 
I once tried to node one of these maps (battle_101)

and the nodegraph failed to load, saying "unknown graph file"

anything wrong with the maps?
22050hz amen break sample  [Δημιουργός] 10 Μαϊ 2024, 5:15 
not at all
oyqea NtrTAYnMnt 9 Μαϊ 2024, 19:20 
Mind if I port the Battle Mode maps to HL2:DM?
Lieutenant Kara Thrace 26 Φεβ 2023, 17:37 
Awesome, thank you for the upload.
Also: look at those maps, xD xD xD baby's first fps
testman 28 Δεκ 2022, 5:25 
:steamthumbsdown:
Gregorystevens 28 Νοε 2022, 21:44 
that's correct, the Survivor campaign maps use unique logic to change levels rather than regular half life 2 ones (ac_logical_next_scene).
Jariner 28 Νοε 2022, 9:51 
never thought hl2 survivor maps would be ported
22050hz amen break sample  [Δημιουργός] 5 Ιουν 2022, 12:10 
I don't think they have those in the first place, probably done in a way that's probably part dictated by the arcade binaries. Possibly a missing entity or somesuch.