Space Engineers

Space Engineers

87 ratings
P-800 Prospector Boca Grande
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
2.108 MB
26 Feb, 2022 @ 2:34pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
P-800 Prospector Boca Grande

Description
Update 2/26/22: Fixed issue with tail section getting burnt by thrusters (minor restyling). Fixed color of navigation lights (were reversed).

*No Mods, No Subgrids, Needs DLC's, QOL Scripts Pre-Loaded*

Scripts used:
MMasters Auto Lcds 2: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=822950976
Isy's Inventory Manager: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1216126863
Whips Auto Door and Airlock: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=416932930

====== Ship Info ========
Crew: 1-2
Medical: 1 Survival Kit
Stasis: 2 Cryo Chambers
Propulsion: Hybrid H2/Atmo
Power: 2 Small Reactors
FTL: 1 Jump Drive
Refinery: 1 Industrial with modules 1S-1P-2Y
Assembler: 1 Advanced with modules 2S
Cargo: 13 Small Containers
Weapons: 2 Gatling Turrets, 1 Assault Cannon Turret
Weapons Computer: 2 Turret Controllers pre-installed for user upgrade of turrets.
Docking: 1 Bottom Connector, 1 Horizontal Hangar Connector
Boarding Access: Ground level ladders/stairs, jetpack not required.
Hangar: 1 front
Compatible Mining Ship: HM-220 Hydrominer https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2769120396

====== Flight Controls =======
Toolbar 1:
1- Parking/Docking Timer (switches connector and landing gear locks, toggles thrust and other sub-sytems on/off)
2- Decrease Thrust Override (forward thrust only)
3- Increase Thrust Override (forward thrust only)
4- Braking Thrust On/Off (turn off to save fuel while cruising)
5- Nose Camera View
6- Belly Camera View
7- Rear Camera View
8- Ore Detector On/Off
9- Antenna On/Off

Toolbar 2:
1- Decrease Jump Distance
2- Increase Jump Distance
3- Initiate Jump
4- Braking Thrust On/Off
5-
6- Hangar Camera View
7- Hangar Lights On/Off
8- Hangar Door Open/Close
9- Hangar Connector Switch Lock

Huge shout out to BURN 7 GAMING for the showcase video! Check out his channel here: https://www.youtube.com/channel/UC1dSGrjmv0zraIcBVZsDGmw
32 Comments
Locomotor79 15 Oct @ 5:14am 
hmm i think this ship doesnt have enough upwards thrust for full cargo only 6 small Hydro-engines
trust me not enough lol
FoxInSox21 27 Jul @ 10:27pm 
Bolland, I have done a refit of this ship here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3536393148

Please let me know if you'd like any additional attribution on the Steam page.
Bolland  [author] 18 Jan @ 9:22pm 
I am not familiar with them.
Grevas13 18 Jan @ 5:05pm 
Question: Do you know Martronix? He has modified and republished this as "[POI] AM-100 Pioneer - Engineering Ship." No attribution, so I wanted to know if you were cool with it.
Star Captain Pryde 16 Jul, 2023 @ 9:31pm 
@Hansel No, they should be pre-loaded into the PB, you should just have to have scripts enabled in your world settings.
Hansel Göteller 5 Jun, 2023 @ 7:32am 
Hey, sorry for my lack of knowledge, I just started playing space engineers. Do I need to subscribe to the scripts as well?
r4v1n6 13 Nov, 2022 @ 7:57pm 
@bolland83 Ah that makes it more difficult. I had a lot of issues with cloud storage in another game a few years ago. Disabled it and have never looked back. It wasn't great as a backup solution anyway (better to handle that yourself). It's only really useful if you physically hop between different computers alot since you don't have to carry around harddrives.
Bolland  [author] 13 Nov, 2022 @ 6:28pm 
@r4v1n6 Thanks! Yeah, I figured out the blueprint issue, but not until after I had several versions of this ship posted. Updates don't seem to work if cloud storage is turned on, which it was. So I don't actually have a local BP of this ship to update it.
r4v1n6 13 Nov, 2022 @ 4:59pm 
This is a rather nice ship! I think I'll use it to settle down on another planet (recently started a new playthrough). The leak issue was easily fixed thanks to the notes below. It seems the author doesn't know how to update the blueprint without having to post it anew. I didn't knew either but recently found out how: In creative, copy the ship to the blueprint clipboard. Then browse your blueprints until you find the original one (it should have a little house icon). Replace the blueprint with the one in the clipboard. After that just press Publish. That should update the already published blueprint with a new revision.
Variations of Dave 28 Oct, 2022 @ 5:55pm 
Hands down one of my two favorite whip designs I've ever done across in the game, amazing work!