Space Engineers

Space Engineers

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5 Mw 1500m Range Heavy Laser Turret
   
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
27.487 MB
19 Feb, 2022 @ 2:02pm
20 Feb, 2022 @ 5:18am
4 Change Notes ( view )

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5 Mw 1500m Range Heavy Laser Turret

Description
This is a Rebuild and Repair of one of my past authorized mod re-publications.

Original Mod from Darth Biomech found here

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=294617824

Which was rebuilt in my original mod here

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1617494410

Its now been repaired again ( because , well KEEN and all that ) with all the changes they made it was borked ( sound and rate of fire in first person vs control view ) and unbalanced vs Vanilla blocks.

NEW Specs

ROF - 3000
A.I. Range - 1500 m
Shot Range - 1875 m
Power Requirement - 5 Mw
Foot Print - 1x1x2 Large Block

Note, as before this doesn't use assembler manufactured ammo, it uses energy to generate its "rounds" that it fires. Need 5 Mw to power up and fire.

Note this unit will replace any previously built turrets from my previous version. It wont break your blueprints !

Large Block only ( for now )

NOT XBOX compatible due to the ammo and sound script needed to repair the mod.

Does NOT need Weapons Core.


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All code, models and items within this item, Space Engineers Workshop Mod number 2758790255 are Copyright © 2020 - 2022 by Skallabjorn and / or their respective creators and contributors, and thus may not be republished in any way, in whole or in part, without all involved authors and contributors written and unanimous permission. Those found violating this will get no warnings, a DMCA ( or equivalent in their country !! ) will be filed.

Official Contributors List
Workshop Alias "Skallabjorn", Workshop Alias "Darth_Biomech"
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22 Comments
jetblade545 2 Sep, 2024 @ 6:32pm 
ok:steamthumbsup:
Skallabjorn  [author] 2 Sep, 2024 @ 8:01am 
No, I don't do weapons core mods. Sorry.
jetblade545 2 Sep, 2024 @ 12:25am 
will there be a weapon core version of this?
Skallabjorn  [author] 30 May, 2022 @ 9:47pm 
These use no custom ai. They use keens own in game ai. Unable to duplicate your issue.
kirb 30 May, 2022 @ 1:33pm 
Telling the turrets to forget their target causes the game to crash.
Skallabjorn  [author] 14 Apr, 2022 @ 5:57am 
@kEJWII - the non targeting issue is a KEEN bug and not a problem with the DEW mod, Keen has acknowledged the bugs existence and claim it will be fixed in 1.201.00.... supposedly.....
KEJWII 14 Apr, 2022 @ 12:57am 
Are there any plans for more energy turrets

If so, that's okay

If not why and I could share the conceptual design
or instructed to update "Directed Energy Weapons" because since 1.200 they do not target and shoot enemies
Manually operated working

I love energy turrets (especially NO-WeaponCore)
and I would like there to be more such turrets, I would also like to learn and make my own concept turrets
however, for the moment I can share the concept of appearance
Skallabjorn  [author] 17 Mar, 2022 @ 8:37pm 
Similar to 25mm gat gun. Not a one shoter but longer range than gat and uses energy for ammo
Feros 17 Mar, 2022 @ 2:34pm 
How much damage does this do? Looking for something that wont one shot a enemy ship and vaporize it before I have a shot on looking in that direction xD
xcollector_21x 6 Mar, 2022 @ 2:14pm 
I just wanted random beam’s from my ship to rip up an asteroid like a borg cutting beam I think it would be cool