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And also do not forget to set sv_cheats 0 while playing.
1. (Loading the map in Competitive mode)
game_type 0; game_mode 1; map workshop\2753093890\aim_lasertag
2.
mp_warmup_end; mp_roundtime 60; mp_roundtime_defuse 60; mp_buytime 0; mp_freezetime 3; mp_round_restart_delay 5; mp_maxrounds 16; mp_halftime 1; mp_match_can_clinch 1; bot_kick all; mp_restartgame 3
3.
mp_give_player_c4 0; mp_autokick 0; mp_autoteambalance 0; mp_playercashawards 0; mp_free_armor 1; mp_restartgame 3
4.
mp_overtime_enable 0; mp_startmoney 0; mp_t_default_primary weapon_ak47; mp_t_default_secondary weapon_deagle; mp_ct_default_primary weapon_ak47; mp_ct_default_secondary weapon_deagle; mp_restartgame 3
Just for everyone who is interested. This command chain enables playing the map in Deathmatch even tho the mode isn´t available without the console. I´m not sure if the number of the map is always the same so it might be necessary to look your number up in the workshop maps folder. If you mess up the map name the game crashes when you execute the command but nothing worse happens.
I have tested the map in Deathmatch with 9 bots (4 friendly bots) and it´s playable without getting spawnkilled at all. The spawn points are at the edges of the map and the bots mainly stay close to the middle of the map.
I really like this map because it reminds me the most of a real lasertag arena I once visited. You even got the weird windows in some of the walls right. Well done.