Project Zomboid

Project Zomboid

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Pomp's Items
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File Size
Posted
Updated
75.607 MB
13 Feb, 2022 @ 9:18am
21 Jan @ 1:11pm
33 Change Notes ( view )

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Pomp's Items

Description

Have a look around, maybe something will catch yer' eye.



  • Howdy to you kind folks, this little mod adds in a wide variety of items, ranging from food to My Little Pony plushies. Down the line it'll be expanded to include a variety of other miscellaneous items.

  • Being inspired by the old Littering mod, most of the foods give miscellaneous trash that serves no real purpose.

  • The MLP plushies are inspired by both Phil's My Little Pony Plushies mod and Turtle's Plushie mod.





  • More than 100 new food and drink types to stumble across

  • The option to use some containers as water bottles on your adventures

  • Over 200 different pones to stumble across

  • Special outfits to dress up certain ponies

  • Magazines to be able to craft unique outfits and ponies

  • An ability to pet the plushies to reduce some stats

  • The plushies can be used as fuel for the discount thugs out there

  • 65 Five Nights at Freddy's characters to find (from a mystery box)

  • Compatible with the backpack attachment slots in AuthenticZ and Noir's Attachments

  • Special plushies including 'Luke' and 'Rambley Raccoon'

  • Custom textures for every item

  • Custom 3D world models for nearly everything





  • I highly suggest reading through the Change Notes to see a list of changes, new additions, and more!

  • For a list of credits for the people who have helped me out, click here.

  • Want to see what's planned next for the mod? Check out this link[trello.com].





Curious about what all the sandbox settings do? Look no further than here!

  • Enable X Ponies
    • As the name says, this enables whichever ponies you want to see spawning in the game world.
  • 'Readable' Ponies
    • This option toggles the ability to 'pet' the ponies, reducing various stats
  • Enable Jar Events
    • This option toggles the jar meta event, it does not follow the toggleable pony spawns you can enable for loot as it uses its own list for spawning
  • Albion's Spawnlist
    • Specifically made for Albion, this overrides your settings for pony types which spawn. For a list of all the ponies that spawn, please view this discussion post.
  • Enable Stallion Milk
    • Enables Cosmos Co. Canned Stallion Milk to spawn in your game world.
  • Enable Easter Candy
    • Enables Easter-themed candy to spawn in your game world.
  • Disable Littering
    • This option disables items returning junk after usage, except for certain items.






  • Would you like to see a fine new stuffed horsie or FNAF character to be added into Kentucky?

  • Do you want to have extra snacks to choose from?

  • Look no further, I am more than willing to hear your suggestions and requests! Discord is my preferred way of contact: King_CreepaLot





  • Don't want the ponies, or maybe you only want the pones? Check out these separated packs:


  • You're free to use this in any server, you may also modify some stuff in this mod - though I ask for credit if that's done.





I have a modding Discord, feel free to join if you wish! Watch out for furries, though!
Discord Link: Discord [discord.gg]



Workshop ID: 2752664795
Mod ID: PompsItems
Popular Discussions View All (8)
60
14 Feb @ 7:37am
PINNED: Requests, Upcoming Updates, &c.
Pompadour Nautice
25
23 Jul @ 5:49am
PINNED: Bug Reports
Pompadour Nautice
3
14 Jan @ 2:23pm
PINNED: Credits, &c.
Pompadour Nautice
328 Comments
Pompadour Nautice  [author] 21 Aug @ 3:47pm 
It may be another mod, I don't believe my mod references any of those three items in it. Could be a mod conflict between two mods, though I wouldn't know which one. If you did find what mod caused it, I could cross examine the scripts and see if maybe something is throwing errors.
my_kanks 21 Aug @ 8:59am 
it crashed my game idk but can be bc of my other sub mods it was crashing bc trying to spawn domething if helps :

LOG : General f:0, t:1755791126445> ERROR: ItemContainer.AddItem: can't find Radio.WalkieTalkie5
LOG : General f:0, t:1755791126446> ERROR: ItemContainer.AddItem: can't find Base.KnifeSheath
LOG : General f:0, t:1755791126446> ERROR: ItemContainer.AddItem: can't find Base.Cigarettes
LOG : General f:0, t:1755791126508> MetaTracker.load() start
LOG : General f:0, t:1755791126516> MetaTracker.load() start
ERROR: General f:0, t:1755791126552> ExceptionLogger.logException> Exception thrown
zombie.world.WorldDictionaryException: World loading could not proceed, there are script load errors. (Actual error may be printed earlier in log) at IsoWorld.init(IsoWorld.java:3453).
Stack trace:
Pompadour Nautice  [author] 3 Aug @ 7:35pm 
I've tested it and loaded in without any issues. I am running a slightly updated version slated for release later this month. However, I don't think anything specific has changed. My best guess is you probably have another mod causing a conflict. If you wanted to dump your mod list into the bug reports section I could see if I can replicate it. Otherwise if you managed to narrow down the culprit I could see if there's something I can do to make the two mods work nicely with one another.
VividSkies 3 Aug @ 6:09pm 
Also crashing on start up. Game would start correctly when this mod is not loaded. But guaranteed to crash when this one is added to the list.
Pompadour Nautice  [author] 5 Jun @ 6:34pm 
Translations are always welcome!
Luca 5 Jun @ 2:37pm 
i would collaborate for an italian translation
Pompadour Nautice  [author] 7 May @ 10:24pm 
I wouldn't say I'm a FNAF superfan per se, but I am indeed a schizophrenic for ponies!
FBG Duck 7 May @ 9:17pm 
made by a MLP and FNAF superfan instant block
Pompadour Nautice  [author] 3 May @ 1:53pm 
You have another mod that doesn't work on B42 or is incorrectly set up, I was able to load up B42 with this mod and had no issues.
Roody 3 May @ 1:50pm 
on b42 crashes on startup :/