Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just recently had a friend grab it, and multiplayer is when things get weird.
I think this is only true on co-op, but when the host goes down, it seems to freeze and darken the screen for all of the players, and puts the option to die on their screen too. When my buddy died, I had the option to run him, but the revive mechanic didn't seem to work on him.
I'll try throwing this at the end of my mod order, and see if that fixes anything. If it does I'll return to say more.
EDIT: I just realized the reason I might not have been able to revive my buddy could have been do to not having healing items. Take the second to last paragraph with a grain of salt. I'll test it again and come back
Amazing for CooP listen servers with friends since respawning on COOP breaks the game always for everyone since all players get stuck inside the ground/each other after host dies and respawns out of the Tether radius.