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Don't Starve Characters should be:
Human/Gothic. The importance of the human element is the exploration of dark psychological themes. All of the originals, WX included, had dark personalities and/or psychological issues that strengthened the tone of the game. Winona, despite following the color palette and being human, doesn't fit because she's not interesting or gothic. And no, being Charlie's sister doesn't count. Wendy is Maxwell's niece and is way cooler.
Red, black, white, with beige/brown (typically as a secondary). The color palette is a carryover from gothic art (Dracula, Poe, etc.), and the red represents blood. WX being rust-colored is appropriate if he is suggested to not be human but man-made.